Demos: ensure all use fun main() = application {

- Adjust some demo window sizes.
- Replace Random.double by Double.uniform
- Tweak some demos so screenshots look more interesting
This commit is contained in:
Abe Pazos
2025-01-26 20:57:04 +01:00
parent 1975a820fc
commit c8f7dd52c6
116 changed files with 2889 additions and 2942 deletions

View File

@@ -1,27 +1,25 @@
import org.openrndr.extra.fx.color.RgbToOkLab
import org.openrndr.extra.fx.color.OkLabToRgb
import org.openrndr.application
import org.openrndr.draw.ColorType
import org.openrndr.draw.createEquivalent
import org.openrndr.draw.loadImage
import org.openrndr.extra.fx.color.OkLabToRgb
import org.openrndr.extra.fx.color.RgbToOkLab
/**
* This demonstrates converting a [ColorBuffer] from and to (OK)LAB color space using the [RgbToOkLab] and [OkLabToRgb]
* filters. The (OK)Lab representation is signed and requires a floating point representation.
*/
fun main() {
application {
program {
val rgbToOkLab = RgbToOkLab()
val okLabToRgb = OkLabToRgb()
val image = loadImage("demo-data/images/image-001.png")
val labImage = image.createEquivalent(type = ColorType.FLOAT32)
rgbToOkLab.apply(image, labImage)
okLabToRgb.apply(labImage, image)
extend {
drawer.image(image)
}
fun main() = application {
program {
val rgbToOkLab = RgbToOkLab()
val okLabToRgb = OkLabToRgb()
val image = loadImage("demo-data/images/image-001.png")
val labImage = image.createEquivalent(type = ColorType.FLOAT32)
rgbToOkLab.apply(image, labImage)
okLabToRgb.apply(labImage, image)
extend {
drawer.image(image)
}
}
}
}