Demos: ensure all use fun main() = application {
- Adjust some demo window sizes. - Replace Random.double by Double.uniform - Tweak some demos so screenshots look more interesting
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@@ -8,7 +8,6 @@ import org.openrndr.*
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import org.openrndr.color.ColorRGBa
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import org.openrndr.dialogs.*
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import org.openrndr.draw.Drawer
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import org.openrndr.extra.noise.random
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import org.openrndr.extra.noise.uniform
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import org.openrndr.extra.parameters.*
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import org.openrndr.internal.Driver
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@@ -1077,7 +1076,7 @@ open class GUI(
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val min = parameter.doubleRange!!.start
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val max = parameter.doubleRange!!.endInclusive
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val currentValue = (parameter.property as KMutableProperty1<Any, Double>).get(labeledObject.obj)
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val randomValue = random(min, max)
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val randomValue = Double.uniform(min, max)
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val newValue = mix(currentValue, randomValue, strength)
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(parameter.property as KMutableProperty1<Any, Double>).set(labeledObject.obj, newValue)
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}
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@@ -1086,7 +1085,7 @@ open class GUI(
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val min = parameter.intRange!!.first
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val max = parameter.intRange!!.last
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val currentValue = (parameter.property as KMutableProperty1<Any, Int>).get(labeledObject.obj)
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val randomValue = random(min.toDouble(), max.toDouble())
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val randomValue = Double.uniform(min.toDouble(), max.toDouble())
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val newValue = mix(currentValue.toDouble(), randomValue, strength).roundToInt()
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(parameter.property as KMutableProperty1<Any, Int>).set(labeledObject.obj, newValue)
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}
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