Demos: ensure all use fun main() = application {
- Adjust some demo window sizes. - Replace Random.double by Double.uniform - Tweak some demos so screenshots look more interesting
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@@ -7,37 +7,35 @@ import org.openrndr.math.Vector2
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import kotlin.math.cos
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import kotlin.math.sin
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fun main() {
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application {
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configure {
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width = 800
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height = 800
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}
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program {
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extend {
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var contour = drawer.bounds.scaledBy(0.5, 0.5, 0.5).contour
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contour = adjustContour(contour) {
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for (i in 0 until 4) {
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selectEdge(i)
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edge.toCubic()
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}
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selectEdge(0)
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edge.scale(0.5, 0.5)
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edge.rotate(cos(seconds*0.5)*30.0)
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selectEdge(1)
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fun main() = application {
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configure {
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width = 800
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height = 800
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}
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program {
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extend {
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var contour = drawer.bounds.scaledBy(0.5, 0.5, 0.5).contour
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contour = adjustContour(contour) {
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for (i in 0 until 4) {
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selectEdge(i)
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edge.toCubic()
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edge.splitAt(0.5)
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edge.moveBy(Vector2(cos(seconds*10.0) * 40.0, 0.0))
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//edge.next?.select()
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selectEdge(3)
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edge.moveBy(Vector2(0.0, sin(seconds*10.0) * 40.0))
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}
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drawer.stroke = ColorRGBa.RED
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drawer.contour(contour)
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selectEdge(0)
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edge.scale(0.5, 0.5)
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edge.rotate(cos(seconds * 0.5) * 30.0)
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selectEdge(1)
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edge.toCubic()
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edge.splitAt(0.5)
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edge.moveBy(Vector2(cos(seconds * 10.0) * 40.0, 0.0))
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//edge.next?.select()
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selectEdge(3)
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edge.moveBy(Vector2(0.0, sin(seconds * 10.0) * 40.0))
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}
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drawer.stroke = ColorRGBa.RED
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drawer.contour(contour)
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}
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}
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}
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}
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