Demos: ensure all use fun main() = application {
- Adjust some demo window sizes. - Replace Random.double by Double.uniform - Tweak some demos so screenshots look more interesting
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
//package adjust
|
||||
package adjust
|
||||
|
||||
import org.openrndr.application
|
||||
import org.openrndr.color.ColorRGBa
|
||||
@@ -6,46 +6,44 @@ import org.openrndr.extra.shapes.adjust.adjustContour
|
||||
import org.openrndr.math.Vector2
|
||||
import org.openrndr.shape.contour
|
||||
|
||||
fun main() {
|
||||
application {
|
||||
configure {
|
||||
width = 800
|
||||
height = 800
|
||||
}
|
||||
program {
|
||||
extend {
|
||||
var contour = contour {
|
||||
moveTo(drawer.bounds.position(0.5, 0.1) - Vector2(300.0, 0.0))
|
||||
lineTo(drawer.bounds.position(0.5, 0.1) + Vector2(300.0, 0.0))
|
||||
}
|
||||
fun main() = application {
|
||||
configure {
|
||||
width = 800
|
||||
height = 800
|
||||
}
|
||||
program {
|
||||
extend {
|
||||
var contour = contour {
|
||||
moveTo(drawer.bounds.position(0.5, 0.1) - Vector2(300.0, 0.0))
|
||||
lineTo(drawer.bounds.position(0.5, 0.1) + Vector2(300.0, 0.0))
|
||||
}
|
||||
|
||||
contour = adjustContour(contour) {
|
||||
selectVertex(0)
|
||||
vertex.moveControlOutBy(Vector2(0.0, 100.0))
|
||||
contour = adjustContour(contour) {
|
||||
selectVertex(0)
|
||||
vertex.moveControlOutBy(Vector2(0.0, 100.0))
|
||||
|
||||
selectVertex(1)
|
||||
vertex.moveControlInBy(Vector2(0.0, -100.0))
|
||||
|
||||
}
|
||||
drawer.stroke = ColorRGBa.RED
|
||||
drawer.contour(contour)
|
||||
|
||||
|
||||
contour = contour {
|
||||
moveTo(drawer.bounds.position(0.5, 0.2) - Vector2(300.0, 0.0))
|
||||
lineTo(drawer.bounds.position(0.5, 0.2) + Vector2(300.0, 0.0))
|
||||
}
|
||||
|
||||
contour = adjustContour(contour) {
|
||||
selectEdge(0)
|
||||
edge.moveControl0By(Vector2(0.0, 100.0))
|
||||
edge.moveControl1By(Vector2(0.0, -100.0))
|
||||
|
||||
}
|
||||
drawer.stroke = ColorRGBa.RED
|
||||
drawer.contour(contour)
|
||||
selectVertex(1)
|
||||
vertex.moveControlInBy(Vector2(0.0, -100.0))
|
||||
|
||||
}
|
||||
drawer.stroke = ColorRGBa.RED
|
||||
drawer.contour(contour)
|
||||
|
||||
|
||||
contour = contour {
|
||||
moveTo(drawer.bounds.position(0.5, 0.2) - Vector2(300.0, 0.0))
|
||||
lineTo(drawer.bounds.position(0.5, 0.2) + Vector2(300.0, 0.0))
|
||||
}
|
||||
|
||||
contour = adjustContour(contour) {
|
||||
selectEdge(0)
|
||||
edge.moveControl0By(Vector2(0.0, 100.0))
|
||||
edge.moveControl1By(Vector2(0.0, -100.0))
|
||||
|
||||
}
|
||||
drawer.stroke = ColorRGBa.RED
|
||||
drawer.contour(contour)
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user