Demos: ensure all use fun main() = application {
- Adjust some demo window sizes. - Replace Random.double by Double.uniform - Tweak some demos so screenshots look more interesting
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@@ -4,26 +4,23 @@ import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.extra.noise.uniform
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import org.openrndr.extra.shapes.ordering.hilbertOrder
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import org.openrndr.extra.shapes.ordering.mortonOrder
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import kotlin.random.Random
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fun main() {
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application {
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configure {
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width = 720
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height = 720
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}
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program {
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val points = drawer.bounds.offsetEdges(-20.0).uniform(400, Random(0))
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val sortedPoints0 = points.hilbertOrder(bits = 16, scale = 1.0)
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val sortedPoints1 = points.map { it.xy0 }.hilbertOrder(bits = 10, scale = 1.0).map { it.xy }
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extend {
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drawer.clear(ColorRGBa.PINK)
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drawer.stroke = ColorRGBa.RED
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drawer.lineStrip(sortedPoints0)
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drawer.stroke = ColorRGBa.BLUE
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drawer.lineStrip(sortedPoints1)
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}
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fun main() = application {
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configure {
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width = 720
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height = 720
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}
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program {
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val points = drawer.bounds.offsetEdges(-20.0).uniform(400, Random(0))
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val sortedPoints0 = points.hilbertOrder(bits = 16, scale = 1.0)
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val sortedPoints1 = points.map { it.xy0 }.hilbertOrder(bits = 10, scale = 1.0).map { it.xy }
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extend {
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drawer.clear(ColorRGBa.PINK)
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drawer.stroke = ColorRGBa.RED
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drawer.lineStrip(sortedPoints0)
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drawer.stroke = ColorRGBa.BLUE
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drawer.lineStrip(sortedPoints1)
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}
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}
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}
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}
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