Replace mod_() calls with mod()
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@@ -35,7 +35,7 @@ fun main() = application {
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}
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extend {
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sceneData.animations[0].applyToTargets(seconds.mod_(sceneData.animations[0].duration))
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sceneData.animations[0].applyToTargets(seconds.mod(sceneData.animations[0].duration))
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drawer.clear(ColorRGBa.PINK)
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renderer.draw(drawer, scene)
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}
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