[orx-realsense2] tint method moved to orx. Fix import.
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@@ -7,4 +7,5 @@ dependencies {
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implementation(libs.openrndr.math)
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implementation(libs.openrndr.math)
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api(libs.librealsense)
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api(libs.librealsense)
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demoRuntimeOnly(project(":orx-jvm:orx-realsense2-${(gradle as ExtensionAware).extra["openrndrClassifier"]}"))
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demoRuntimeOnly(project(":orx-jvm:orx-realsense2-${(gradle as ExtensionAware).extra["openrndrClassifier"]}"))
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demoImplementation(project(":orx-color"))
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}
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}
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@@ -3,7 +3,7 @@ import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.ColorFormat
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import org.openrndr.draw.ColorFormat
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import org.openrndr.draw.ColorType
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import org.openrndr.draw.ColorType
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import org.openrndr.draw.colorBuffer
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import org.openrndr.draw.colorBuffer
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import org.openrndr.draw.tint
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import org.openrndr.extra.color.colormatrix.tint
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import org.openrndr.extra.realsense2.RS2Sensor
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import org.openrndr.extra.realsense2.RS2Sensor
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fun main() = application {
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fun main() = application {
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@@ -3,7 +3,7 @@ import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.ColorFormat
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import org.openrndr.draw.ColorFormat
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import org.openrndr.draw.ColorType
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import org.openrndr.draw.ColorType
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import org.openrndr.draw.colorBuffer
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import org.openrndr.draw.colorBuffer
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import org.openrndr.draw.tint
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import org.openrndr.extra.color.colormatrix.tint
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import org.openrndr.extra.realsense2.RS2Sensor
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import org.openrndr.extra.realsense2.RS2Sensor
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/**
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/**
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