[orx-fx] Make FilmGrain and HashBlur filters work on web (#226)
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@@ -97,7 +97,7 @@ void main() {
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// After this you would normally perform tone mapping,
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// apply the grain before that.
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#ifndef OR_GL_FRACOLOR
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#ifndef OR_GL_FRAGCOLOR
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o_output.rgb = color;
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o_output.a = 1.0;
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#else
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