[orx-dnk3] Fix demos
This commit is contained in:
@@ -13,7 +13,9 @@ dependencies {
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implementation(libs.openrndr.math)
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implementation(libs.kotlin.coroutines)
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demoImplementation(project(":orx-mesh-generators"))
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demoImplementation(project(":orx-camera"))
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demoImplementation(project(":orx-noise"))
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demoImplementation(project(":orx-shader-phrases"))
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demoImplementation(libs.openrndr.ffmpeg)
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demoImplementation(libs.openrndr.filter)
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}
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@@ -19,12 +19,6 @@ fun main() = application {
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/box-animated/BoxAnimated.glb"))
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val scene = Scene(SceneNode())
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@@ -12,16 +12,9 @@ fun main() = application {
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configure {
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width = 1280
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height = 720
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//multisample = WindowMultisample.SampleCount(8)
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/camera/Scene.glb"))
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val scene = Scene(SceneNode())
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@@ -17,11 +17,6 @@ fun main() = application {
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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extend(Orbital()) {
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eye = Vector3(4.0, 4.0, 4.0)
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}
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@@ -1,87 +1,82 @@
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.extensions.SingleScreenshot
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import org.openrndr.extra.dnk3.dsl.*
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import org.openrndr.extra.dnk3.renderers.dryRenderer
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import org.openrndr.extra.dnk3.tools.addSkybox
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import org.openrndr.extra.noise.simplex
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import org.openrndr.extra.camera.Orbital
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import org.openrndr.extra.meshgenerators.groundPlaneMesh
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import org.openrndr.math.Vector3
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import org.openrndr.math.transforms.transform
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import org.openrndr.shape.path3D
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fun main() = application {
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configure {
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width = 1280
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height = 720
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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extend(Orbital()) {
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eye = Vector3(4.0, 4.0, 4.0)
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}
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val renderer = dryRenderer()
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val scene = scene {
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addSkybox("file:demo-data/cubemaps/garage_iem.dds")
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root.hemisphereLight {
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upColor = ColorRGBa.WHITE.shade(0.1)
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downColor = ColorRGBa.BLACK
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}
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root.node {
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transform = transform {
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translate(0.0, 2.0, 0.0)
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}
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pointLight {
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constantAttenuation = 0.0
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quadraticAttenuation = 1.0
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}
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}
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root.node {
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simpleMesh {
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vertexBuffer = groundPlaneMesh(100.0, 100.0)
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material = pbrMaterial {
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color = ColorRGBa.GREEN
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}
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}
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}
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root.node {
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pathMesh {
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weight = 10.0
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material = pbrMaterial {
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color = ColorRGBa.PINK
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}
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update {
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paths = mutableListOf(
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path3D {
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val t = seconds * 0.1
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moveTo(Vector3.ZERO)
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val control = Vector3.simplex(3032, t).let { it.copy(y = it.y * 0.5 + 0.5) } * 4.0
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val target = Vector3.simplex(5077, t).let { it.copy(y = it.y * 0.5 + 0.5) } * 4.0
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val end = Vector3.simplex(9041, t).let { it.copy(y = it.y * 0.5 + 0.5) } * 4.0
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curveTo(control, target)
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continueTo(end)
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}
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)
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}
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}
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}
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}
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extend {
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drawer.clear(ColorRGBa.BLACK)
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renderer.draw(drawer, scene)
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}
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}
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}
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//import org.openrndr.application
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//import org.openrndr.color.ColorRGBa
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//import org.openrndr.extensions.SingleScreenshot
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//import org.openrndr.extra.dnk3.dsl.*
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//import org.openrndr.extra.dnk3.renderers.dryRenderer
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//import org.openrndr.extra.dnk3.tools.addSkybox
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//import org.openrndr.extra.noise.simplex
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//import org.openrndr.extra.camera.Orbital
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//import org.openrndr.extra.meshgenerators.groundPlaneMesh
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//import org.openrndr.math.Vector3
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//import org.openrndr.math.transforms.transform
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//import org.openrndr.shape.path3D
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//
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//fun main() = application {
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// configure {
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// width = 1280
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// height = 720
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// }
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//
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// program {
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// extend(Orbital()) {
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// eye = Vector3(4.0, 4.0, 4.0)
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// }
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//
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// val renderer = dryRenderer()
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// val scene = scene {
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//
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// addSkybox("file:demo-data/cubemaps/garage_iem.dds")
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//
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// root.hemisphereLight {
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// upColor = ColorRGBa.WHITE.shade(0.1)
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// downColor = ColorRGBa.BLACK
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// }
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//
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// root.node {
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// transform = transform {
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// translate(0.0, 2.0, 0.0)
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// }
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//
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// pointLight {
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// constantAttenuation = 0.0
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// quadraticAttenuation = 1.0
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// }
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// }
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//
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// root.node {
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// simpleMesh {
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// vertexBuffer = groundPlaneMesh(100.0, 100.0)
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// material = pbrMaterial {
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// color = ColorRGBa.GREEN
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// }
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// }
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// }
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//
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// root.node {
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// pathMesh {
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// weight = 10.0
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// material = pbrMaterial {
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// color = ColorRGBa.PINK
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// }
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// update {
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// paths = mutableListOf(
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// path3D {
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// val t = seconds * 0.1
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// moveTo(Vector3.ZERO)
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// val control = Vector3.simplex(3032, t).let { it.copy(y = it.y * 0.5 + 0.5) } * 4.0
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// val target = Vector3.simplex(5077, t).let { it.copy(y = it.y * 0.5 + 0.5) } * 4.0
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// val end = Vector3.simplex(9041, t).let { it.copy(y = it.y * 0.5 + 0.5) } * 4.0
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// curveTo(control, target)
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// continueTo(end)
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// }
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// )
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// }
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// }
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// }
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// }
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// extend {
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// drawer.clear(ColorRGBa.BLACK)
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// renderer.draw(drawer, scene)
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// }
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// }
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//}
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@@ -37,13 +37,6 @@ fun main() = application {
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/irradiance-probes/model.glb"))
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val scene = Scene(SceneNode())
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@@ -17,12 +17,6 @@ fun main() = application {
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/point-light/Scene.glb"))
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val scene = Scene(SceneNode())
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@@ -17,12 +17,6 @@ fun main() = application {
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/spot-light/Scene.glb"))
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val scene = Scene(SceneNode())
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@@ -17,12 +17,6 @@ fun main() = application {
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/directional-light/Scene.glb"))
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val scene = Scene(SceneNode())
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@@ -9,12 +9,6 @@ import java.io.File
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fun main() = application {
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/duck/Duck.gltf"))
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val meshes = gltf.meshes.map {
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it.createDrawCommands(gltf)
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@@ -18,12 +18,6 @@ fun main() = application {
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/suzanne/Suzanne.gltf"))
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val scene = Scene(SceneNode())
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@@ -1,6 +1,5 @@
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.extensions.SingleScreenshot
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import org.openrndr.extra.dnk3.*
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import org.openrndr.extra.dnk3.gltf.buildSceneNodes
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@@ -18,12 +17,6 @@ fun main() = application {
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/duck/Duck.gltf"))
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val scene = Scene(SceneNode())
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@@ -18,11 +18,6 @@ fun main() = application {
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val root = SceneNode()
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val scene = Scene(root)
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@@ -1,3 +1,4 @@
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import org.openrndr.WindowMultisample
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.BufferMultisample
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@@ -15,15 +16,10 @@ fun main() = application {
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configure {
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width = 1280
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height = 720
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//multisample = WindowMultisample.SampleCount(8)
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multisample = WindowMultisample.SampleCount(8)
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/fox/Fox.glb"))
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val scene = Scene(SceneNode())
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@@ -10,7 +10,7 @@ import org.openrndr.math.Vector3
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import org.openrndr.math.mod_
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import java.io.File
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suspend fun main() = application {
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fun main() = application {
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configure {
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width = 1280
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height = 720
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@@ -18,12 +18,6 @@ suspend fun main() = application {
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/fox/Fox.glb"))
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val scene = Scene(SceneNode())
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@@ -1,114 +0,0 @@
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import kotlinx.coroutines.yield
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import org.openrndr.*
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.*
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import org.openrndr.extensions.SingleScreenshot
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import org.openrndr.extra.dnk3.*
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import org.openrndr.extra.dnk3.features.addVoxelConeTracing
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import org.openrndr.extra.dnk3.gltf.buildSceneNodes
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import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
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import org.openrndr.extra.dnk3.renderers.postRenderer
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import org.openrndr.extra.camera.Orbital
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import org.openrndr.extra.meshgenerators.sphereMesh
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import org.openrndr.filter.color.Delinearize
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import org.openrndr.math.Spherical
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import org.openrndr.math.Vector3
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import org.openrndr.math.transforms.transform
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import java.io.File
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import kotlin.math.cos
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import kotlin.math.sin
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fun main() = application {
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configure {
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width = 1280
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height = 720
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multisample = WindowMultisample.SampleCount(8)
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/irradiance-probes/model.glb"))
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val scene = Scene(SceneNode())
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val probeBox = sphereMesh(16, 16, 0.1)
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val probeGeometry = Geometry(listOf(probeBox), null, DrawPrimitive.TRIANGLES, 0, probeBox.vertexCount)
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val c = 5
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// scene.addIrradianceSH(c, c, c, 3.0 / c, cubemapSize = 32, offset = Vector3(0.0, 0.0, 0.0))
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val vctFeature = scene.addVoxelConeTracing(64,64,64, 0.1)
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val sceneData = gltf.buildSceneNodes()
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scene.root.children.addAll(sceneData.scenes.first())
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// -- create a renderer
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val renderer = postRenderer()
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// renderer.postSteps.add(
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// FilterPostStep(1.0, ScreenspaceReflections(), listOf("color", "clipDepth", "viewNormal"), "reflections", ColorFormat.RGB, ColorType.FLOAT16) {
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// val p = Matrix44.scale(drawer.width / 2.0, drawer.height / 2.0, 1.0) * Matrix44.translate(Vector3(1.0, 1.0, 0.0)) * drawer.projection
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// this.projection = p
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// this.projectionMatrixInverse = drawer.projection.inversed
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// }
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// )
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// renderer.postSteps.add(
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// FilterPostStep(1.0, VolumetricIrradiance(), listOf("color", "clipDepth"), "volumetric-irradiance", ColorFormat.RGB, ColorType.FLOAT16) {
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// this.irradianceSH = scene.features[0] as IrradianceSH
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// this.projectionMatrixInverse = drawer.projection.inversed
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// this.viewMatrixInverse = drawer.view.inversed
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// }
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// )
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renderer.postSteps.add(
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FilterPostStep(1.0, Delinearize(), listOf("color"), "ldr", ColorFormat.RGB, ColorType.FLOAT16)
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)
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val orb = extend(Orbital()) {
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this.fov = 20.0
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camera.setView(Vector3(-0.49, -0.24, 0.20), Spherical(26.56, 90.0, 6.533), 40.0)
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}
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renderer.draw(drawer, scene)
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val dynNode = SceneNode()
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val dynMaterial = PBRMaterial()
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val dynPrimitive = MeshPrimitive(probeGeometry, dynMaterial)
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val dynMesh = Mesh(listOf(dynPrimitive))
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dynNode.entities.add(dynMesh)
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scene.root.children.add(dynNode)
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scene.dispatcher.launch {
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while (true) {
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dynNode.transform = transform {
|
||||
translate(cos(seconds) * 0.5, 0.5, sin(seconds) * 0.5)
|
||||
scale(2.0)
|
||||
}
|
||||
yield()
|
||||
}
|
||||
}
|
||||
|
||||
val viz = colorBuffer(64,64)
|
||||
extend {
|
||||
drawer.clear(ColorRGBa.BLACK)
|
||||
renderer.draw(drawer, scene)
|
||||
drawer.defaults()
|
||||
|
||||
for (i in 0 until 128) {
|
||||
vctFeature.voxelMap?.let {
|
||||
it.copyTo(viz, i)
|
||||
}
|
||||
drawer.image(viz, (i * 128) % width + 0.0, ((i * 128)/width * 128 + 0.0 ))
|
||||
}
|
||||
drawer.image(vctFeature.voxelRenderTarget!!.colorBuffer(0))
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -102,7 +102,10 @@ private fun SceneRenderer.processIrradiance(drawer: Drawer, scene: Scene, featur
|
||||
feature.shMap?.let {
|
||||
buffer.rewind()
|
||||
it.write(buffer)
|
||||
it.saveToFile(File("data/scene-cache/sh-$hash.orb"))
|
||||
val f = File("data/scene-cache/sh-$hash.orb")
|
||||
if (f.canWrite()) {
|
||||
it.saveToFile(f)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user