Add corner chamfers to orx-shapes
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125
orx-shapes/src/main/kotlin/operators/ChamferCorners.kt
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125
orx-shapes/src/main/kotlin/operators/ChamferCorners.kt
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package org.openrndr.extra.shapes.operators
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import org.openrndr.math.Vector2
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import org.openrndr.shape.*
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import kotlin.math.abs
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import kotlin.math.sign
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import kotlin.math.sqrt
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private fun Segment.linearSub(l0: Double, l1: Double): Segment {
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return sub(l0 / length, l1 / length)
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}
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private fun Segment.linearPosition(l: Double): Vector2 {
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return position((l / length).coerceIn(0.0, 1.0))
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}
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private fun pickLength(leftLength: Double, rightLength: Double, s0: Segment, s1: Segment): Double {
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val p3 = s1.end
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val p2 = s0.end
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val p1 = s0.start
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val det = (p2.x - p1.x) * (p3.y - p1.y) - (p3.x - p1.x) * (p2.y - p1.y)
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return if (det < 0.0) {
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leftLength
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} else {
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rightLength
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}
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}
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/**
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* Chamfers corners between linear segments
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* @param length the length of the chamfer
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* @param angleThreshold the maximum (smallest) angle between between linear segments
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* @param chamfer the chamfer function to apply
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*/
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fun ShapeContour.chamferCorners(
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leftLength: Double,
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rightLength: Double = leftLength,
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angleThreshold: Double = 180.0,
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chamfer: ContourBuilder.(p1: Vector2, p2: Vector2, p3: Vector2) -> Unit
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) = contour {
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val sourceSegments = if (closed) {
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(this@chamferCorners.segments + this@chamferCorners.segments.first())
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} else {
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this@chamferCorners.segments
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}
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// Prelude
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if ((this@chamferCorners).closed && sourceSegments[sourceSegments.size - 2].linear && sourceSegments.first().linear) {
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val length = pickLength(leftLength, rightLength, sourceSegments.last(), sourceSegments.first())
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if (length <= sourceSegments[0].length / 2) {
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moveTo(sourceSegments[0].linearPosition(length))
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} else {
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moveTo(sourceSegments[0].position(0.0))
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}
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} else {
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moveTo(position(0.0))
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}
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for ((s0, s1) in sourceSegments.zipWithNext()) {
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if (s0.control.size == 1) {
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curveTo(s0.control[0], s0.end)
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} else if (s0.control.size == 2) {
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curveTo(s0.control[0], s0.control[1], s0.end)
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} else if (s0.linear) {
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val length = pickLength(leftLength, rightLength, s0, s1)
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if (s0.linear && s1.linear && length <= s0.length / 2 && length <= s1.length / 2) {
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val p0 = s0.linearPosition(s0.length - length)
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val p1 = s1.linearPosition(length)
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lineTo(p0)
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chamfer(p0, s0.end, p1)
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} else {
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lineTo(s0.end)
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}
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}
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}
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// Postlude
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if (closed) {
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close()
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} else {
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val last = sourceSegments.last()
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when {
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last.linear -> {
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if (length <= last.length / 2) {
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lineTo(last.linearPosition(length))
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} else {
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lineTo(last.end)
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}
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}
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last.control.size == 1 -> {
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curveTo(last.control[0], last.end)
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}
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last.control.size == 2 -> {
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curveTo(last.control[0], last.control[1], last.end)
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}
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}
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}
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}
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fun ShapeContour.bevelCorners(length: Double, angleThreshold: Double = 180.0): ShapeContour =
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chamferCorners(length, length, angleThreshold) { _, _, p3 ->
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lineTo(p3)
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}
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fun ShapeContour.roundCorners(length: Double, angleThreshold: Double = 180.0): ShapeContour =
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chamferCorners(length, length, angleThreshold) { _, p2, p3 ->
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curveTo(p2, p3)
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}
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fun ShapeContour.arcCorners(leftLength: Double, rightLength: Double = leftLength,
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leftScale: Double = 1.0, rightScale: Double = leftScale,
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leftLargeArc : Boolean = false, rightLargeArc : Boolean = leftLargeArc,
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angleThreshold: Double = 180.0): ShapeContour =
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chamferCorners(abs(leftLength), abs(rightLength), angleThreshold) { p1, p2, p3 ->
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val dx = abs(p3.x - p2.x)
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val dy = abs(p3.y - p2.y)
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val radius = sqrt(dx * dx + dy * dy)
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val det = (p2.x - p1.x) * (p3.y - p1.y) - (p3.x - p1.x) * (p2.y - p1.y)
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val scale = if (det < 0.0) leftScale else rightScale
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val sweep = scale * sign(det)
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val largeArc = if (det < 0.0) leftLargeArc else rightLargeArc
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arcTo(radius * abs(scale) , radius * abs(scale), 90.0, largeArc, sweep > 0.0, p3)
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}
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