[orx-mesh, orx-mesh-generator, orx-obj-loader] Add decal and tangent tools

This commit is contained in:
Edwin Jakobs
2024-09-25 09:51:46 +02:00
parent fb3bb6f7a6
commit e016891b1d
28 changed files with 1072 additions and 82 deletions

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@@ -1,6 +1,6 @@
import org.openrndr.application
import org.openrndr.extra.mesh.loadOBJMeshData
import org.openrndr.extra.mesh.toObj
import org.openrndr.extra.objloader.loadOBJMeshData
import org.openrndr.extra.objloader.toObj
import java.io.File
fun main() {

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@@ -3,7 +3,7 @@ import org.openrndr.color.ColorRGBa
import org.openrndr.draw.DepthTestPass
import org.openrndr.draw.DrawPrimitive
import org.openrndr.draw.shadeStyle
import org.openrndr.extra.mesh.loadOBJasVertexBuffer
import org.openrndr.extra.objloader.loadOBJasVertexBuffer
import org.openrndr.math.Vector3
fun main() = application {

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@@ -1,7 +1,7 @@
import org.openrndr.application
import org.openrndr.draw.loadFont
import org.openrndr.extra.mesh.loadOBJasVertexBuffer
import org.openrndr.extra.mesh.saveOBJ
import org.openrndr.extra.objloader.loadOBJasVertexBuffer
import org.openrndr.extra.objloader.saveOBJ
fun main() = application {
configure {

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@@ -2,7 +2,7 @@ import org.openrndr.application
import org.openrndr.draw.loadFont
import org.openrndr.extra.meshgenerators.buildTriangleMesh
import org.openrndr.extra.meshgenerators.sphere
import org.openrndr.extra.mesh.saveOBJ
import org.openrndr.extra.objloader.saveOBJ
fun main() = application {
configure {

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@@ -8,8 +8,8 @@ import org.openrndr.draw.DrawPrimitive
import org.openrndr.draw.TransformTarget
import org.openrndr.draw.shadeStyle
import org.openrndr.extra.camera.Orbital
import org.openrndr.extra.mesh.readObjMeshData
import org.openrndr.extra.mesh.loadOBJasVertexBuffer
import org.openrndr.extra.objloader.readObjMeshData
import org.openrndr.extra.objloader.loadOBJasVertexBuffer
import org.openrndr.extra.mesh.wireframe
import org.openrndr.math.Vector3
import org.openrndr.shape.Path3D