[orx-jumpflood] Make module multiplatform

This commit is contained in:
Edwin Jakobs
2023-01-12 15:54:53 +01:00
parent 58d15a1e8b
commit e27f7eb4cb
51 changed files with 571 additions and 177 deletions

View File

@@ -0,0 +1,41 @@
package org.openrndr.extra.jumpfill.draw
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.ColorBuffer
import org.openrndr.draw.Filter
import org.openrndr.draw.filterShaderFromCode
import org.openrndr.extra.jumpflood.jf_sdf_stroke_fill
import org.openrndr.extra.parameters.ColorParameter
import org.openrndr.extra.parameters.Description
import org.openrndr.extra.parameters.DoubleParameter
@Description("SDF stroke and fill")
class SDFStrokeFill : Filter(filterShaderFromCode(jf_sdf_stroke_fill, "sdf-stroke-fill")) {
@DoubleParameter("stroke weight", 0.0, 20.0, order = 0)
var strokeWeight: Double by parameters
@DoubleParameter("stroke feather", 0.0, 20.0, order = 0)
var strokeFeather: Double by parameters
@ColorParameter("stroke color", order = 1)
var strokeColor: ColorRGBa by parameters
@DoubleParameter("fill feather", 0.0, 20.0, order = 0)
var fillFeather: Double by parameters
@ColorParameter("fill color", order = 2)
var fillColor: ColorRGBa by parameters
init {
fillFeather = 1.0
strokeFeather = 1.0
strokeWeight = 1.0
strokeColor = ColorRGBa.BLACK
fillColor = ColorRGBa.WHITE
}
override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
super.apply(source, target)
}
}