[orx-shade-styles] Add elliptical gradient support

This commit is contained in:
Edwin Jakobs
2025-03-04 08:37:06 +01:00
parent 5bd5421f31
commit e7f11d90b2
7 changed files with 242 additions and 49 deletions

View File

@@ -0,0 +1,46 @@
package gradients
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.loadFont
import org.openrndr.extra.color.presets.BLUE_STEEL
import org.openrndr.extra.shadestyles.fills.FillUnits
import org.openrndr.extra.shadestyles.fills.SpreadMethod
import org.openrndr.extra.shadestyles.fills.gradients.gradient
fun main() {
application {
configure {
width = 720
height = 720
}
program {
extend {
drawer.shadeStyle = gradient<ColorRGBa> {
stops[0.0] = ColorRGBa.BLACK
stops[1.0] = ColorRGBa.WHITE
fillUnits = FillUnits.WORLD
spreadMethod = SpreadMethod.REPEAT
//levelWarpFunction = """float levelWarp(vec2 p, float level) { return level + cos(p.x*0.01 + level)*0.1; } """
//quantization = 3
// stellar {
// radius = drawer.bounds.width/8.0
// center = drawer.bounds.position(0.5, 0.0)
// sides = 6
// sharpness = 0.5
// rotation = seconds * 36.0
// }
conic {
angle = 360.0 * 8.0
center = drawer.bounds.position(0.5, 0.5)
}
}
drawer.rectangle(drawer.bounds)
}
}
}
}