[orx-shapes] Add WIP ContourAdjuster framework

This commit is contained in:
Edwin Jakobs
2023-10-23 12:27:45 +02:00
parent 7f41c263a7
commit e7f8add84e
17 changed files with 940 additions and 0 deletions

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import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour
import org.openrndr.math.Vector2
import org.openrndr.shape.Circle
import kotlin.math.cos
import kotlin.math.sin
fun main() {
application {
configure {
width = 800
height = 800
}
program {
extend {
var contour = Circle(drawer.bounds.center, 300.0).contour
contour = adjustContour(contour) {
selectVertex(0)
vertex.moveBy(Vector2(cos(seconds) * 40.0, sin(seconds * 0.43) * 40.0))
selectVertex(2)
vertex.rotate(seconds * 45.0)
selectVertex(1)
vertex.scale(cos(seconds*0.943)*2.0)
}
drawer.stroke = ColorRGBa.RED
drawer.contour(contour)
}
}
}
}

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import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour
import org.openrndr.math.Vector2
import org.openrndr.shape.Circle
import kotlin.math.cos
import kotlin.math.sin
fun main() {
application {
configure {
width = 800
height = 800
}
program {
extend {
var contour = Circle(drawer.bounds.center, 300.0).contour
contour = adjustContour(contour) {
selectVertex(0)
vertex.remove()
selectVertex(0)
vertex.moveBy(Vector2(cos(seconds) * 40.0, sin(seconds * 0.43) * 40.0))
vertex.scale(cos(seconds*2.0)*2.0)
}
drawer.stroke = ColorRGBa.RED
drawer.contour(contour)
}
}
}
}

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import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour
import org.openrndr.math.Vector2
import org.openrndr.shape.Circle
import kotlin.math.cos
import kotlin.math.sin
fun main() {
application {
configure {
width = 800
height = 800
}
program {
extend {
var contour = drawer.bounds.scaledBy(0.5, 0.5, 0.5).contour
contour = adjustContour(contour) {
for (i in 0 until 4) {
selectEdge(i)
edge.toCubic()
}
selectEdge(0)
edge.scale(0.5, 0.5)
edge.rotate(cos(seconds*0.5)*30.0)
selectEdge(1)
edge.toCubic()
edge.splitAt(0.5)
edge.moveBy(Vector2(cos(seconds*10.0) * 40.0, 0.0))
//edge.next?.select()
selectEdge(3)
edge.moveBy(Vector2(0.0, sin(seconds*10.0) * 40.0))
}
drawer.stroke = ColorRGBa.RED
drawer.contour(contour)
}
}
}
}

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import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour
import org.openrndr.math.Vector2
import org.openrndr.shape.Circle
import kotlin.math.cos
import kotlin.math.sin
fun main() {
application {
configure {
width = 800
height = 800
}
program {
extend {
var contour = if (seconds.mod(2.0) < 1.0) {
drawer.bounds.scaledBy(0.5, 0.5, 0.5).contour
} else {
Circle(drawer.bounds.center, 300.0).contour
}
contour = adjustContour(contour) {
selectEdge(0)
edge.replaceWith(cos(seconds) * 0.5 + 0.5)
}
drawer.stroke = ColorRGBa.RED
drawer.contour(contour)
}
}
}
}

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import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour
import org.openrndr.math.Vector2
import org.openrndr.shape.Circle
import kotlin.math.cos
import kotlin.math.sin
fun main() {
application {
configure {
width = 800
height = 800
}
program {
extend {
var contour =
Circle(drawer.bounds.center, 300.0).contour
contour = adjustContour(contour) {
for (i in 0 until 4) {
selectEdge(i)
edge.sub(0.2, 0.8)
}
}
drawer.stroke = ColorRGBa.RED
drawer.contour(contour)
}
}
}
}

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import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.color.presets.MEDIUM_PURPLE
import org.openrndr.extra.shapes.utilities.splitAt
import org.openrndr.shape.Circle
fun main() = application {
configure {
width = 800
height = 800
}
program {
val c = Circle(drawer.bounds.center, 300.0).contour
val cs = c.splitAt(listOf(1.0/3.0, 2.0/3.0))
extend {
drawer.strokeWeight = 5.0
drawer.stroke = ColorRGBa.PINK
drawer.contour(cs[0])
drawer.stroke = ColorRGBa.MEDIUM_PURPLE
drawer.contour(cs[1])
drawer.stroke = ColorRGBa.RED
drawer.contour(cs[2])
}
}
}