[orx-shapes] Demo comments
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@@ -11,7 +11,10 @@ import kotlin.math.PI
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import kotlin.math.cos
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/**
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* Demonstration of uniform contour blending
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* Animated demonstration of uniform contour blending. Once a `ContourBlend` between two
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* contours is created, it can be queried using the `.mix()` method to get a contour interpolated
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* between the first one (when the blend argument is 0.0) and the second one (when the argument
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* is 1.0)
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*/
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fun main() = application {
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configure {
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