[orx-shade-styles] Write comments on demos
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@@ -11,6 +11,10 @@ import org.openrndr.extra.shadestyles.fills.gradients.gradient
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import org.openrndr.extra.shadestyles.fills.patterns.pattern
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import kotlin.math.cos
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/**
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* Demonstrates the use of a complex shade style made by combining an
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* animated `pattern`, a `gradient` and a `clip`.
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*/
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fun main() = application {
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configure {
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width = 720
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@@ -23,7 +27,7 @@ fun main() = application {
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backgroundColor = ColorRGBa.DARK_GRAY
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foregroundColor = ColorRGBa.PEACH_PUFF
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patternUnits = FillUnits.WORLD
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parameter("time", seconds*0.1)
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parameter("time", seconds * 0.1)
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scale = 0.2
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crosses {
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width = 1.0
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@@ -35,7 +39,7 @@ fun main() = application {
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stops[1.0] = ColorRGBa.BLACK
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stops[0.5] = ColorRGBa.WHITE
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stops[0.0] = ColorRGBa.WHITE
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conic { }
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conic { }
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} + clip {
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star {
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sides = 36
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@@ -53,7 +57,6 @@ fun main() = application {
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// drawer.text("Patterns", 10.0, height / 2.0)
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}
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}
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}
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