[orx-shade-styles] Write comments on demos
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@@ -10,6 +10,11 @@ import org.openrndr.extra.objloader.loadOBJasVertexBuffer
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import org.openrndr.extra.shadestyles.spatial.HemisphereLight
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import org.openrndr.math.Vector3
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/**
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* Demonstrates the [HemisphereLight] shade style, a simple shader
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* that can be used for simple illumination of 3D meshes.
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*
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*/
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fun main() {
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application {
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configure {
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