Remove unnecessary uses of "takeScreenshot" (#349)
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@@ -1,6 +1,7 @@
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import org.openrndr.application
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import org.openrndr.draw.colorBuffer
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import org.openrndr.draw.createEquivalent
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import org.openrndr.extensions.SingleScreenshot
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import org.openrndr.extra.fx.distort.FluidDistort
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import org.openrndr.extra.fx.patterns.Checkers
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@@ -8,15 +9,21 @@ fun main() {
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application {
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program {
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val fd = FluidDistort()
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val checkers = Checkers()
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val checkers = Checkers()
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val image = colorBuffer(width, height)
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val distorted = image.createEquivalent()
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checkers.size = 64.0
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checkers.apply(emptyArray(), image)
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if (System.getProperty("takeScreenshot") == "true") {
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extensions.filterIsInstance<SingleScreenshot>().forEach {
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it.delayFrames = 150
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}
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}
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extend {
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fd.blend = mouse.position.x/width
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// Ensure >0.01 for a better screenshot
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fd.blend = (mouse.position.x / width).coerceAtLeast(0.01)
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fd.apply(image, distorted)
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drawer.image(distorted)
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}
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@@ -20,12 +20,6 @@
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// }
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//
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// program {
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// if (System.getProperty("takeScreenshot") == "true") {
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// extend(SingleScreenshot()) {
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// this.outputFile = System.getProperty("screenshotPath")
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// }
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// }
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//
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// val gui = GUI()
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// val c = compose {
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// layer {
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