Demos: ensure 720px wide, reduce indentation

openrndr-demos, orx-color, orx-jumpflood, orx-no-clear
This commit is contained in:
Abe Pazos
2025-01-25 13:30:18 +01:00
parent f84bf69713
commit fc4f7275fb
74 changed files with 1314 additions and 1293 deletions

View File

@@ -18,8 +18,8 @@ import org.openrndr.shape.Rectangle
*/
fun main() = application {
configure {
width = 1024
height = 1024
width = 720
height = 720
}
program {

View File

@@ -1,25 +1,23 @@
import org.openrndr.MouseTracker
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.*
import org.openrndr.draw.ColorType
import org.openrndr.draw.constant
import org.openrndr.draw.createEquivalent
import org.openrndr.draw.tint
import org.openrndr.drawImage
import org.openrndr.extra.jumpfill.DirectionalField
import org.openrndr.extra.noise.scatter
import org.openrndr.extra.noise.simplex
import org.openrndr.math.IntVector2
import org.openrndr.math.Vector2
import org.openrndr.math.Vector3
import org.openrndr.math.clamp
import org.openrndr.shape.Rectangle
import kotlin.math.abs
/**
* Create directional distance field and demonstrate signed distance
*/
fun main() = application {
configure {
width = 1024
height = 1024
width = 720
height = 720
}
program {
@@ -37,7 +35,10 @@ fun main() = application {
ddf.shadow.download()
extend {
val p = (mouse.position * ddf.contentScale).toInt().clamp(IntVector2.ZERO, IntVector2(width-1, height-1))
val p = (mouse.position * ddf.contentScale).toInt().clamp(
IntVector2.ZERO,
IntVector2(width - 1, height - 1)
)
val c = ddf.shadow[p.x, p.y]
val sdf3 = Vector3(c.r, c.g, c.b)

View File

@@ -25,8 +25,8 @@ import org.openrndr.shape.Rectangle
*/
fun main() = application {
configure {
width = 1024
height = 1024
width = 720
height = 720
}
program {

View File

@@ -8,6 +8,10 @@ import org.openrndr.extra.fx.patterns.Checkers
import org.openrndr.extra.jumpfill.fx.InnerGlow
fun main() = application {
configure {
width = 720
height = 720
}
program {
val c = compose {
layer {

View File

@@ -8,6 +8,10 @@ import org.openrndr.extra.fx.patterns.Checkers
import org.openrndr.extra.jumpfill.fx.InnerGlow
fun main() = application {
configure {
width = 720
height = 720
}
program {
val c = compose {
layer {

View File

@@ -6,28 +6,26 @@ import org.openrndr.draw.colorBuffer
import org.openrndr.extra.jumpfill.ShapeSDF
import org.openrndr.extra.svg.loadSVG
fun main() {
application {
configure {
width = 1280
height = 720
}
program {
val sdf = ShapeSDF()
val df = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
fun main() = application {
configure {
width = 720
height = 405
}
program {
val sdf = ShapeSDF()
val df = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val shapes = loadSVG("orx-jumpflood/src/jvmDemo/resources/name.svg").findShapes().map { it.shape }
sdf.setShapes(shapes)
sdf.apply(emptyArray(), df)
val mouseTracker = MouseTracker(mouse)
val mouseTracker = MouseTracker(mouse)
extend {
if(mouseTracker.pressedButtons.isEmpty())
drawer.image(df)
else
drawer.shapes(shapes)
}
extend {
if(mouseTracker.pressedButtons.isEmpty())
drawer.image(df)
else
drawer.shapes(shapes)
}
}
}
}

View File

@@ -13,50 +13,48 @@ import org.openrndr.math.transforms.transform
import kotlin.math.min
fun main() {
application {
configure {
width = 1280
height = 720
}
program {
val sdf0 = ShapeSDF()
val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
fun main() = application {
configure {
width = 720
height = 405
}
program {
val sdf0 = ShapeSDF()
val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val sdf1 = ShapeSDF()
val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val sdf1 = ShapeSDF()
val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val shapes = loadSVG("orx-jumpflood/src/jvmDemo/resources/name.svg").findShapes().map { it.shape }
val shapes = loadSVG("orx-jumpflood/src/jvmDemo/resources/name.svg").findShapes().map { it.shape }
val union = SDFSmoothIntersection()
val onion = SDFOnion()
val union = SDFSmoothIntersection()
val onion = SDFOnion()
val strokeFill = SDFStrokeFill()
val strokeFill = SDFStrokeFill()
extend {
drawer.clear(ColorRGBa.PINK)
extend {
drawer.clear(ColorRGBa.PINK)
sdf0.setShapes(shapes)
sdf0.setShapes(shapes)
sdf1.setShapes(shapes.map {
it.transform(transform {
translate(1280 / 2.0, 720.0 / 2)
rotate(Vector3.Companion.UNIT_Z, seconds * 45.0 - 30.0)
translate(-1280 / 2.0, -720.0 / 2.0)
})
sdf1.setShapes(shapes.map {
it.transform(transform {
translate(drawer.bounds.center)
rotate(Vector3.Companion.UNIT_Z, seconds * 45.0 - 30.0)
translate(-drawer.bounds.center)
})
})
sdf0.apply(emptyArray(), df0)
sdf1.apply(emptyArray(), df1)
union.radius = 10.0 + min(mouse.position.y, 100.0)
union.apply(arrayOf(df0, df1), df0)
onion.radius = 20.0
onion.apply(df0, df0)
strokeFill.strokeWeight = 2.0
strokeFill.apply(df0, df0)
drawer.image(df0)
}
sdf0.apply(emptyArray(), df0)
sdf1.apply(emptyArray(), df1)
union.radius = 10.0 + min(mouse.position.y, 100.0)
union.apply(arrayOf(df0, df1), df0)
onion.radius = 20.0
onion.apply(df0, df0)
strokeFill.strokeWeight = 2.0
strokeFill.apply(df0, df0)
drawer.image(df0)
}
}
}
}

View File

@@ -9,47 +9,44 @@ import org.openrndr.extra.jumpfill.draw.SDFStrokeFill
import org.openrndr.extra.jumpfill.ops.SDFSmoothDifference
import org.openrndr.extra.svg.loadSVG
fun main() = application {
configure {
width = 720
height = 405
}
program {
val sdf0 = ShapeSDF()
val sdf1 = ShapeSDF()
val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
fun main() {
application {
configure {
width = 1280
height = 720
}
program {
val sdf0 = ShapeSDF()
val sdf1 = ShapeSDF()
val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val fd = FluidDistort()
fd.outputUV = true
val fd = FluidDistort()
fd.outputUV = true
val uvmap = colorBuffer(width, height, type = ColorType.FLOAT16)
val uvmap = colorBuffer(width, height, type = ColorType.FLOAT16)
val shapes = loadSVG("orx-jumpflood/src/jvmDemo/resources/name.svg").findShapes().map { it.shape }
val union = SDFSmoothDifference()
val shapes = loadSVG("orx-jumpflood/src/jvmDemo/resources/name.svg").findShapes().map { it.shape }
val union = SDFSmoothDifference()
sdf0.setShapes(shapes)
sdf1.setShapes(shapes)
sdf0.setShapes(shapes)
sdf1.setShapes(shapes)
val strokeFill = SDFStrokeFill()
val strokeFill = SDFStrokeFill()
extend {
drawer.clear(ColorRGBa.PINK)
extend {
drawer.clear(ColorRGBa.PINK)
fd.apply(emptyArray(), uvmap)
fd.apply(emptyArray(), uvmap)
sdf0.useUV = true
sdf0.apply(uvmap, df0)
sdf1.apply(uvmap, df1)
union.radius = 10.0
union.apply(arrayOf(df0, df1), df0)
sdf0.useUV = true
sdf0.apply(uvmap, df0)
sdf1.apply(uvmap, df1)
union.radius = 10.0
union.apply(arrayOf(df0, df1), df0)
strokeFill.strokeWeight = 10.0
strokeFill.apply(df0, df0)
drawer.image(df0)
}
strokeFill.strokeWeight = 10.0
strokeFill.apply(df0, df0)
drawer.image(df0)
}
}
}
}

View File

@@ -11,52 +11,49 @@ import org.openrndr.extra.jumpfill.ops.SDFSmoothDifference
import org.openrndr.extra.svg.loadSVG
import org.openrndr.shape.Circle
fun main() = application {
configure {
width = 720
height = 405
}
program {
val gui = GUI()
val sdf0 = ShapeSDF()
val sdf1 = ShapeSDF()
val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
fun main() {
application {
configure {
width = 1280
height = 720
}
program {
val gui = GUI()
val sdf0 = ShapeSDF()
val sdf1 = ShapeSDF()
val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val perturb = Perturb()
perturb.outputUV = true
val perturb = Perturb()
perturb.outputUV = true
val uvmap = colorBuffer(width, height, type = ColorType.FLOAT16)
val uvmap = colorBuffer(width, height, type = ColorType.FLOAT16)
val circleShapes = List(1) { Circle(drawer.bounds.center, 200.0).shape }
val shapes = loadSVG("orx-jumpflood/src/jvmDemo/resources/name.svg").findShapes().map { it.shape }
val circleShapes = List(1) { Circle(width/2.0, height/2.0, 200.0).shape}
val shapes = loadSVG("orx-jumpflood/src/jvmDemo/resources/name.svg").findShapes().map { it.shape }
sdf0.setShapes(circleShapes)
sdf1.setShapes(shapes)
sdf0.setShapes(circleShapes)
sdf1.setShapes(shapes)
val difference = SDFSmoothDifference()
val strokeFill = SDFStrokeFill()
val difference = SDFSmoothDifference()
val strokeFill = SDFStrokeFill()
gui.add(perturb)
extend(gui)
extend {
drawer.clear(ColorRGBa.PINK)
gui.add(perturb)
extend(gui)
extend {
drawer.clear(ColorRGBa.PINK)
perturb.phase = seconds * 0.1
perturb.apply(uvmap, uvmap)
perturb.phase = seconds * 0.1
perturb.apply(uvmap, uvmap)
sdf0.useUV = true
sdf0.apply(uvmap, df0)
sdf1.apply(uvmap, df1)
difference.radius = 10.0
difference.apply(arrayOf(df0, df1), df0)
sdf0.useUV = true
sdf0.apply(uvmap, df0)
sdf1.apply(uvmap, df1)
difference.radius = 10.0
difference.apply(arrayOf(df0, df1), df0)
strokeFill.strokeWeight = 10.0
strokeFill.apply(df0, df0)
drawer.image(df0)
}
strokeFill.strokeWeight = 10.0
strokeFill.apply(df0, df0)
drawer.image(df0)
}
}
}
}

View File

@@ -11,66 +11,63 @@ import org.openrndr.extra.jumpfill.ops.SDFSmoothDifference
import org.openrndr.extra.svg.loadSVG
import org.openrndr.math.Vector2
import org.openrndr.shape.Circle
import kotlin.math.cos
import kotlin.math.sin
fun main() {
application {
configure {
width = 1280
height = 720
}
program {
val gui = GUI()
val sdf0 = ShapeSDF()
val sdf1 = ShapeSDF()
val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
fun main() = application {
configure {
width = 720
height = 405
}
program {
val gui = GUI()
val sdf0 = ShapeSDF()
val sdf1 = ShapeSDF()
val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val perturb = Perturb()
val perturb = Perturb()
perturb.outputUV = true
val uvmap = colorBuffer(width, height, type = ColorType.FLOAT16)
val uvmap2 = colorBuffer(width, height, type = ColorType.FLOAT16)
val circleShapes = List(1) { Circle(drawer.bounds.center, 200.0).shape }
val shapes = loadSVG("orx-jumpflood/src/jvmDemo/resources/name.svg").findShapes().map { it.shape }
sdf0.setShapes(circleShapes)
sdf1.setShapes(shapes)
val difference = SDFSmoothDifference()
val strokeFill = SDFStrokeFill()
sdf0.useUV = true
gui.add(sdf0)
gui.add(perturb)
gui.add(strokeFill)
gui.add(difference)
extend(gui)
extend {
drawer.clear(ColorRGBa.PINK)
perturb.offset = Vector2(cos(seconds * 0.2), sin(seconds * 0.2))
perturb.outputUV = true
perturb.phase = seconds * 0.1
perturb.apply(uvmap, uvmap)
val uvmap = colorBuffer(width, height, type = ColorType.FLOAT16)
val uvmap2 = colorBuffer(width, height, type = ColorType.FLOAT16)
perturb.offset = Vector2.ZERO
perturb.outputUV = false
perturb.phase = seconds * 0.05
perturb.apply(uvmap, uvmap2)
val circleShapes = List(1) { Circle(width/2.0, height/2.0, 200.0).shape}
val shapes = loadSVG("orx-jumpflood/src/jvmDemo/resources/name.svg").findShapes().map { it.shape }
sdf0.apply(uvmap2, df0)
sdf1.apply(uvmap2, df1)
sdf0.setShapes(circleShapes)
sdf1.setShapes(shapes)
difference.apply(arrayOf(df0, df1), df0)
val difference = SDFSmoothDifference()
val strokeFill = SDFStrokeFill()
sdf0.useUV = true
gui.add(sdf0)
gui.add(perturb)
gui.add(strokeFill)
gui.add(difference)
extend(gui)
extend {
drawer.clear(ColorRGBa.PINK)
perturb.offset = Vector2(cos(seconds*0.2), sin(seconds*0.2))
perturb.outputUV = true
perturb.phase = seconds * 0.1
perturb.apply(uvmap, uvmap)
perturb.offset = Vector2.ZERO
perturb.outputUV = false
perturb.phase = seconds * 0.05
perturb.apply(uvmap, uvmap2)
sdf0.apply(uvmap2, df0)
sdf1.apply(uvmap2, df1)
difference.apply(arrayOf(df0, df1), df0)
strokeFill.apply(df0, df0)
drawer.image(df0)
}
strokeFill.apply(df0, df0)
drawer.image(df0)
}
}
}
}

View File

@@ -7,40 +7,38 @@ import org.openrndr.draw.renderTarget
import org.openrndr.extra.jumpfill.fx.Skeleton
import org.openrndr.extra.noise.simplex
fun main() {
application {
configure {
width = 1280
height = 720
}
program {
val skeleton = Skeleton()
fun main() = application {
configure {
width = 720
height = 540
}
program {
val skeleton = Skeleton()
val input = renderTarget(width, height) {
colorBuffer()
}
val field = input.colorBuffer(0).createEquivalent(type = ColorType.FLOAT32)
extend {
drawer.isolatedWithTarget(input) {
// -- draw something interesting
drawer.stroke = null
drawer.clear(ColorRGBa.BLACK)
drawer.fill = ColorRGBa.WHITE
drawer.circle(mouse.position, 300.0)
drawer.fill = ColorRGBa.BLACK
drawer.circle(mouse.position, 150.0)
drawer.fill = ColorRGBa.WHITE
for (i in 0 until 30) {
val time = seconds * 0.25
val x = simplex(i * 20, time) * width / 2 + width / 2
val y = simplex(i * 20 + 5, time) * height / 2 + height / 2
val r = simplex(i*30, time) * 50.0 + 50.0
drawer.circle(x, y, r)
}
val input = renderTarget(width, height) {
colorBuffer()
}
val field = input.colorBuffer(0).createEquivalent(type = ColorType.FLOAT32)
extend {
drawer.isolatedWithTarget(input) {
// -- draw something interesting
drawer.stroke = null
drawer.clear(ColorRGBa.BLACK)
drawer.fill = ColorRGBa.WHITE
drawer.circle(mouse.position, 300.0)
drawer.fill = ColorRGBa.BLACK
drawer.circle(mouse.position, 150.0)
drawer.fill = ColorRGBa.WHITE
for (i in 0 until 30) {
val time = seconds * 0.25
val x = simplex(i * 20, time) * width / 2 + width / 2
val y = simplex(i * 20 + 5, time) * height / 2 + height / 2
val r = simplex(i * 30, time) * 50.0 + 50.0
drawer.circle(x, y, r)
}
skeleton.apply(input.colorBuffer(0), field)
drawer.image(field)
}
skeleton.apply(input.colorBuffer(0), field)
drawer.image(field)
}
}
}
}

View File

@@ -2,46 +2,43 @@ import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.ColorType
import org.openrndr.draw.createEquivalent
import org.openrndr.draw.isolatedWithTarget
import org.openrndr.draw.renderTarget
import org.openrndr.extra.jumpfill.fx.StraightSkeleton
import org.openrndr.extra.noise.simplex
fun main() {
application {
configure {
width = 1280
height = 720
fun main() = application {
configure {
width = 720
height = 720
}
program {
val straightSkeleton = StraightSkeleton()
val input = renderTarget(width, height) {
colorBuffer()
}
program {
val straightSkeleton = StraightSkeleton()
val input = renderTarget(width, height) {
colorBuffer()
}
val field = input.colorBuffer(0).createEquivalent(type = ColorType.FLOAT32)
val field = input.colorBuffer(0).createEquivalent(type = ColorType.FLOAT32)
extend {
drawer.isolatedWithTarget(input) {
// -- draw something interesting
drawer.stroke = null
drawer.clear(ColorRGBa.BLACK)
drawer.fill = ColorRGBa.WHITE
drawer.circle(mouse.position, 300.0)
drawer.fill = ColorRGBa.BLACK
drawer.circle(mouse.position, 150.0)
drawer.fill = ColorRGBa.WHITE
for (i in 0 until 30) {
val time = seconds * 0.25
val x = simplex(i * 20, time) * width / 2 + width / 2
val y = simplex(i * 20 + 5, time) * height / 2 + height / 2
val r = simplex(i*30, time) * 50.0 + 50.0
drawer.circle(x, y, r)
}
extend {
drawer.isolatedWithTarget(input) {
// -- draw something interesting
drawer.stroke = null
drawer.clear(ColorRGBa.BLACK)
drawer.fill = ColorRGBa.WHITE
drawer.circle(mouse.position, 300.0)
drawer.fill = ColorRGBa.BLACK
drawer.circle(mouse.position, 150.0)
drawer.fill = ColorRGBa.WHITE
for (i in 0 until 30) {
val time = seconds * 0.25
val x = simplex(i * 20, time) * width / 2 + width / 2
val y = simplex(i * 20 + 5, time) * height / 2 + height / 2
val r = simplex(i * 30, time) * 50.0 + 50.0
drawer.circle(x, y, r)
}
straightSkeleton.apply(input.colorBuffer(0), field)
drawer.image(field)
}
straightSkeleton.apply(input.colorBuffer(0), field)
drawer.image(field)
}
}
}
}

View File

@@ -13,14 +13,14 @@ fun main() = application {
height = 512
}
program {
val rt = renderTarget(512, 512, 1.0) {
val rt = renderTarget(width, height, 1.0) {
colorBuffer(type = ColorType.FLOAT32)
}
val encoder = EncodePoints()
val jf = JumpFlooder(512, 512, encodePoints = Passthrough())
val jf2 = JumpFlooder(512, 512, encodePoints = Passthrough())
val jf = JumpFlooder(width, height, encodePoints = Passthrough())
val jf2 = JumpFlooder(width, height, encodePoints = Passthrough())
val idcontours = IdContourPoints()
val contoured = colorBuffer(512, 512, type = ColorType.FLOAT32)
val contoured = colorBuffer(width, height, type = ColorType.FLOAT32)
extend {
fun plot(x: Double, y: Double, id: Double) {
drawer.fill = ColorRGBa(id, 0.0, 0.0, 1.0)
@@ -53,7 +53,7 @@ fun main() = application {
drawer.image(contoured)
val flooded2 = jf2.jumpFlood(contoured)
drawer.image(flooded2, 512.0, 0.0)
drawer.image(flooded2, width * 1.0, 0.0)
drawer.shadeStyle = shadeStyle {
fragmentTransform = """

View File

@@ -10,11 +10,11 @@ fun main() = application {
height = 512
}
program {
val rt = renderTarget(512, 512, 1.0) {
val rt = renderTarget(width, height, 1.0) {
colorBuffer(type = ColorType.FLOAT32)
}
val flowfield = colorBuffer(512, 512, type = ColorType.FLOAT32)
val flowfield = colorBuffer(width, height, type = ColorType.FLOAT32)
val cluster = ClusteredField(decodeMode = DecodeMode.DISTANCE, outputDistanceToContours = true)

View File

@@ -9,11 +9,11 @@ import org.openrndr.math.Vector2
fun main() = application {
configure {
width = 720
height = 720
width = 512
height = 512
}
program {
val rt = renderTarget(720, 720, 1.0) {
val rt = renderTarget(width, height, 1.0) {
colorBuffer(type = ColorType.FLOAT32)
}
val flowfield = colorBuffer(width, height, type = ColorType.FLOAT32)
@@ -28,9 +28,9 @@ fun main() = application {
val points = drawer.bounds.scatter(20.0)
drawer.points {
for ((index, point) in points.withIndex()) {
fill = ColorRGBa((index+1.0)/points.size, 0.0, 0.0, 1.0)
fill = ColorRGBa((index + 1.0) / points.size, 0.0, 0.0, 1.0)
for (i in 0 until 30) {
point(point + Vector2.uniformRing(15.0, 25.0)* Vector2(1.0, 1.0))
point(point + Vector2.uniformRing(15.0, 25.0) * Vector2(1.0, 1.0))
}
}
}