// A single rectangle import org.openrndr.application import org.openrndr.color.ColorRGBa fun main() = application { program { extend { drawer.clear(ColorRGBa.GRAY) drawer.fill = ColorRGBa.PINK drawer.stroke = ColorRGBa.WHITE drawer.strokeWeight = 2.0 drawer.rectangle(100.0, 100.0, 50.0, 50.0) } } }