package ordering import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.extra.noise.uniform import org.openrndr.extra.shapes.ordering.hilbertOrder import kotlin.random.Random fun main() = application { configure { width = 720 height = 720 } program { val points = drawer.bounds.offsetEdges(-20.0).uniform(400, Random(0)) val sortedPoints0 = points.hilbertOrder(bits = 16, scale = 1.0) val sortedPoints1 = points.map { it.xy0 }.hilbertOrder(bits = 10, scale = 1.0).map { it.xy } extend { drawer.clear(ColorRGBa.PINK) drawer.stroke = ColorRGBa.RED drawer.lineStrip(sortedPoints0) drawer.stroke = ColorRGBa.BLUE drawer.lineStrip(sortedPoints1) } } }