import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.extensions.SingleScreenshot import org.openrndr.extra.gui.GUI import org.openrndr.extra.parameters.* /** * A simple demonstration of a GUI with a drop down menu */ enum class BackgroundColors { Pink, Black, Yellow } fun main() = application { program { // -- this block is for automation purposes only if (System.getProperty("takeScreenshot") == "true") { extend(SingleScreenshot()) { this.outputFile = System.getProperty("screenshotPath") } } val gui = GUI() gui.compartmentsCollapsedByDefault = false val settings = @Description("Settings") object { @OptionParameter("Background color") var option = BackgroundColors.Pink } gui.add(settings) extend(gui) extend { when(settings.option) { BackgroundColors.Pink -> drawer.clear(ColorRGBa.PINK) BackgroundColors.Black -> drawer.clear(ColorRGBa.BLACK) BackgroundColors.Yellow -> drawer.clear(ColorRGBa.YELLOW) } } } }