# orx-camera 3D camera controllable via mouse and keyboard. ## Usage ```kotlin val camera = OrbitalCamera(Vector3.UNIT_Z * 1000.0, Vector3.ZERO, 90.0, 0.1, 2000.0) val controls = OrbitalControls(camera, keySpeed = 10.0) val debug3d = Debug3D(1000, 100) extend(camera) extend(controls) // adds both mouse and keyboard bindings extend { debug3d.draw(drawer) drawer.perspective(90.0, width*1.0 / height, 0.1, 5000.0) drawer.shadeStyle = shadeStyle { vertexTransform = """x_viewMatrix = p_view""" parameter("view", camera.viewMatrix()) } drawer.fill = ColorRGBa.PINK drawer.circle(0.0, 0.0, 500.0) } ``` ### Keybindings * `w` - move forwards (+z) * `s` - move backwards (-z) * `Left` or `a` - strafe left (-x) * `Right` or `d` - strafe right (+x) * `Up` or `e` - move up (+y) * `Down` or `q` - move up (-y) * `Page Up` - zoom in * `Page Down` - zoom out