# ORX (OPENRNDR EXTRA) [ ![Download](https://api.bintray.com/packages/openrndr/openrndr/orx/images/download.svg?version=0.3.35) ](https://bintray.com/openrndr/openrndr/orx/0.3.35/link) A growing library of assorted data structures, algorithms and utilities. - [`orx-camera`](orx-camera/README.md), 3d camera and controls - [`orx-compositor`](orx-compositor/README.md), a simple toolkit to make composite (layered) images - [`orx-easing`](orx-easing/README.md), a collection of easing functions. - [`orx-gradient-descent`](orx-gradient-descent/README.md), a gradient descent based minimizer - [`orx-file-watcher`](orx-file-watcher/README.md), `Program` extension method that allows monitoring and hot loading from files. - [`orx-filter-extension`](orx-filter-extension/README.md), `Program` extension method that provides Filter based `extend()` - [`orx-integral-image`](orx-integral-image/README.md), CPU-based and GPU-based implementation for integral images (summed area tables) - [`orx-interval-tree`](orx-interval-tree/README.md), data structure for accelerating point-in-interval queries. - `orx-jumpflood`, a filter/shader based implementation of the jump flood algorithm for finding fast approximate (directional) distance fields - `orx-kdtree`, a kd-tree implementation for fast nearest point searches - [`orx-kinect-v1`](orx-kinect-v1/README.md), utilities to use Kinect V1 RGB-D sensors in OPENRNDR programs. - [`orx-mesh-generators`](orx-mesh-generators/README.md), triangular mesh generators - [`orx-midi`](orx-midi/README.md), midi controller interface - [`orx-noise`](orx-noise/README.md), library for random number generation and noise - [`orx-no-clear`](orx-no-clear/README.md), a simple extension that provides drawing without clearing the background - [`orx-obj-loader`](orx-obj-loader/README.md), simple Wavefront .obj mesh loader - [`orx-olive`](orx-olive/README.md), extensions that turns OPENRNDR in to a live coding environment