package adjust import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.extra.shapes.adjust.adjustContour import org.openrndr.shape.Circle import kotlin.math.cos fun main() = application { configure { width = 800 height = 800 } program { extend { var contour = Circle(drawer.bounds.center, 300.0).contour contour = adjustContour(contour) { parameters.clearSelectedVertices = true parameters.selectInsertedVertices = true for (i in 0 until 4) { val splitT = cos(seconds + i * Math.PI * 0.5) * 0.2 + 0.5 selectEdges { it -> true } for (e in edges) { e.splitAt(splitT) } // as a resut of the clearSelectedVertices and selectInsertedVertices settings // the vertex selection is set to the newly inserted vertices for ((index, v) in vertices.withIndex()) { v.scale(cos(seconds + i + index) * 0.5 * (1.0 / (1.0 + i)) + 1.0, drawer.bounds.center) } } } drawer.stroke = ColorRGBa.RED drawer.contour(contour) } } }