package primitives import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.extra.shapes.primitives.intersection /** * Demonstrate rectangle-rectangle intersection * @see */ fun main() = application { configure { width = 720 height = 720 } program { val h = drawer.bounds.offsetEdges(-100.0, -10.0) val v = drawer.bounds.offsetEdges(-10.0, -100.0) extend { drawer.clear(ColorRGBa.WHITE) /** * Find intersection */ val i = h.intersection(v) drawer.fill = ColorRGBa.RED drawer.rectangle(h) drawer.fill = ColorRGBa.BLUE drawer.rectangle(v) drawer.fill = ColorRGBa.BLACK drawer.stroke = ColorRGBa.WHITE drawer.rectangle(i) } } }