import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.draw.ColorFormat import org.openrndr.draw.ColorType import org.openrndr.draw.colorBuffer import org.openrndr.extensions.SingleScreenshot import org.openrndr.extra.fx.distort.FluidDistort import org.openrndr.extra.jumpfill.ShapeSDF import org.openrndr.extra.jumpfill.draw.SDFStrokeFill import org.openrndr.extra.jumpfill.ops.* import org.openrndr.math.transforms.transform import org.openrndr.svg.loadSVG suspend fun main() { application { configure { width = 1280 height = 720 } program { val sdf0 = ShapeSDF() val sdf1 = ShapeSDF() val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32) val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32) val fd = FluidDistort() fd.outputUV = true val uvmap = colorBuffer(width, height, type = ColorType.FLOAT16) val shapes = loadSVG("orx-jumpflood/src/demo/resources/name.svg").findShapes().map { it.shape } val union = SDFSmoothDifference() val strokeFill = SDFStrokeFill() if (System.getProperty("takeScreenshot") == "true") { extend(SingleScreenshot()) { this.outputFile = System.getProperty("screenshotPath") } } extend { drawer.clear(ColorRGBa.PINK) fd.apply(emptyArray(), uvmap) sdf0.setShapes(shapes.mapIndexed { index, it -> it.transform(transform { translate(1280 / 2.0, 720.0 / 2) translate(-1280 / 2.0, -720.0 / 2.0) }) }) sdf1.setShapes(shapes.mapIndexed { index, it -> it.transform(transform { translate(1280 / 2.0, 720.0 / 2) translate(-1280 / 2.0, -720.0 / 2.0) }) }) sdf0.useUV = true sdf0.apply(uvmap, df0) sdf1.apply(uvmap, df1) union.radius = 10.0 union.apply(arrayOf(df0, df1), df0) strokeFill.strokeWeight = 10.0 strokeFill.apply(df0, df0); drawer.image(df0) } } } }