import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.draw.ColorFormat import org.openrndr.draw.ColorType import org.openrndr.draw.colorBuffer import org.openrndr.draw.tint import org.openrndr.extra.realsense2.RS2Sensor fun main() { application { program { val sensors = RS2Sensor.listSensors() val depthFrame = colorBuffer(640, 480, format = ColorFormat.R, type = ColorType.UINT16) for (sensor in sensors) { println(sensor) } val sensor = RS2Sensor.openFirstOrDummy() println(sensor) for (stream in sensor.streams) { println(stream.intrinsics) } sensor.depthFrameReceived.listen { it.copyTo(depthFrame) } extend { sensor.waitForFrames() drawer.drawStyle.colorMatrix = tint(ColorRGBa.WHITE.shade(20.0)) drawer.image(depthFrame) } } } }