import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.extra.fx.Post import org.openrndr.math.Polar import org.openrndr.poissonfill.PoissonFill fun main() = application { program { extend(Post()) { val pf = PoissonFill() post { input, output -> pf.apply(input, output) } } extend { drawer.stroke = null drawer.clear(ColorRGBa.TRANSPARENT) drawer.fill = ColorRGBa.RED drawer.circle(Polar(60.0 * seconds, 200.0).cartesian + drawer.bounds.center, 20.0) drawer.fill = ColorRGBa.BLUE drawer.circle(Polar(-60.0 * seconds, 200.0).cartesian + drawer.bounds.center, 20.0) } } }