package tunni import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.extra.shapes.tunni.tunniLine import org.openrndr.extra.shapes.tunni.tunniPoint import org.openrndr.extra.shapes.tunni.withTunniLine import org.openrndr.shape.Circle import kotlin.math.cos fun main() = application { program { extend { drawer.clear(ColorRGBa.WHITE) drawer.fill = ColorRGBa.BLACK val c = Circle(drawer.bounds.center, 200.0).contour drawer.fill = null for (s in c.segments) { val tp = s.tunniPoint drawer.circle(tp, 10.0) val sc = s.cubic drawer.lineSegment(sc.control[0], sc.control[1]) //drawer.segment(s.withTunniPoint(tp + (mouse.position - drawer.bounds.center)/2.0)) drawer.segment(s.withTunniLine(s.tunniLine.position(0.5) + s.tunniLine.normal * cos(seconds) * 40.0)) } drawer.contour(c) } } }