/* Drawing shape contours aligned to the turtle's orientation. */ import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.extra.turtle.contour import org.openrndr.extra.turtle.turtle import org.openrndr.math.Vector2 import org.openrndr.shape.Circle fun main() { application { program { // turtle returns List val contours = turtle(drawer.bounds.center + Vector2(-100.0, 100.0)) { forward(100.0) // let the turtle draw a full a circle val circle0 = Circle(Vector2.ZERO, 100.0) contour(circle0.contour) // let the turtle draw a half circle val circle1 = Circle(Vector2.ZERO, 50.0) contour(circle1.contour.sub(0.0, 0.5)) // let the turtle draw another half circle val circle2 = Circle(Vector2.ZERO, 25.0) contour(circle2.contour.sub(0.0, 0.5)) } extend { // draw the contours drawer.stroke = ColorRGBa.PINK drawer.contours(contours) } } } }