import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.draw.isolated import org.openrndr.shape.Circle import org.openrndr.shape.Rectangle fun main() { application { configure { width = 720 height = 720 } program { val cs = Rectangle(0.0, 0.0, 200.0, 200.0).contour val cc = Circle(100.0, 0.0, 100.0).contour extend { drawer.fill = ColorRGBa.GRAY drawer.stroke = ColorRGBa.PINK drawer.isolated { drawer.contour(cs) drawer.translate(300.0, 0.0) // this should create a contour similar to the input contour drawer.contour(cs.sampleEquidistant(4)) drawer.contour(cs.sampleEquidistant(3)) } drawer.isolated { drawer.translate(.0, 400.0) drawer.contour(cc) drawer.translate(300.0, 0.0) drawer.contour(cc) // this should draw a hexagon drawer.contour(cc.sampleEquidistant(6)) // this should draw a triangle drawer.contour(cc.sampleEquidistant(3)) } } } } }