import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.draw.ColorFormat import org.openrndr.draw.ColorType import org.openrndr.draw.colorBuffer import org.openrndr.extra.jumpfill.ShapeSDF import org.openrndr.extra.jumpfill.draw.SDFStrokeFill import org.openrndr.extra.jumpfill.ops.SDFOnion import org.openrndr.extra.jumpfill.ops.SDFSmoothIntersection import org.openrndr.extra.svg.loadSVG import org.openrndr.math.Vector3 import org.openrndr.math.transforms.transform import kotlin.math.min fun main() = application { configure { width = 720 height = 405 } program { val sdf0 = ShapeSDF() val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32) val sdf1 = ShapeSDF() val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32) val shapes = loadSVG("orx-jumpflood/src/jvmDemo/resources/name.svg").findShapes().map { it.shape } val union = SDFSmoothIntersection() val onion = SDFOnion() val strokeFill = SDFStrokeFill() extend { drawer.clear(ColorRGBa.PINK) sdf0.setShapes(shapes) sdf1.setShapes(shapes.map { it.transform(transform { translate(drawer.bounds.center) rotate(Vector3.Companion.UNIT_Z, seconds * 45.0 - 30.0) translate(-drawer.bounds.center) }) }) sdf0.apply(emptyArray(), df0) sdf1.apply(emptyArray(), df1) union.radius = 10.0 + min(mouse.position.y, 100.0) union.apply(arrayOf(df0, df1), df0) onion.radius = 20.0 onion.apply(df0, df0) strokeFill.strokeWeight = 2.0 strokeFill.apply(df0, df0) drawer.image(df0) } } }