# orx-compute-graph A graph for computation. ## Status In development. Things may change without prior notice. ## Usage ```kotlin fun main() = application { program { val linkNode: ComputeNode val cg = computeGraph { val randomNode = node { var seed: Int by inputs seed = 0 var points: List by outputs points = emptyList() compute { val r = Random(seed) points = (0 until 1000).map { val x = r.nextDouble(0.0, width.toDouble()) val y = r.nextDouble(0.0, height.toDouble()) Vector2(x, y) } } } linkNode = node { var seed: Int by inputs seed = 0 val points: List by randomNode.outputs var links: List by outputs compute { val r = Random(seed) val shuffled = points.shuffled(r) links = shuffled.windowed(2, 2).map { LineSegment(it[0], it[1]) } } } randomNode.dependOn(root) linkNode.dependOn(randomNode) } cg.dispatch(dispatcher) {} extend { drawer.clear(ColorRGBa.WHITE) drawer.stroke = ColorRGBa.BLACK val links: List by linkNode.outputs drawer.lineSegments(links) } } } ```