import org.openrndr.application import org.openrndr.extra.camera.Camera2D import org.openrndr.extra.viewbox.viewBox import org.openrndr.shape.Rectangle fun main() { application { configure { width = 800 height = 800 } program { val vbx = viewBox(Rectangle(0.0, 0.0, 200.0, 200.0)) { extend(Camera2D()) extend { drawer.rectangle(20.0, 20.0, 100.0, 100.0) } } extend { vbx.update() for (j in 0 until 4) { for (i in 0 until 4) { drawer.image(vbx.result, j * 200.0, i * 200.0) } } } } } }