package clip import org.openrndr.application import org.openrndr.draw.loadImage import org.openrndr.extra.imageFit.imageFit import org.openrndr.extra.shadestyles.fills.FillFit import org.openrndr.extra.shadestyles.fills.clip.clip import org.openrndr.extra.shapes.primitives.grid import org.openrndr.math.Vector2 import org.openrndr.math.transforms.transform import kotlin.math.PI import kotlin.math.cos /** * Animated demonstration on how to use the `clip` shade style to mask-out * part of an image (or anything else drawn while the shade style is active). * The clipping uses the `CONTAIN` fit mode. * * This example uses a rotating `star`-shaped clipping with 24 sides. * Other available clipping shapes are `circle`, `rectangle`, `line` and `ellipse`. * * Press a mouse button to toggle the `feather` property between 0.0 and 0.5. */ fun main() = application { configure { width = 720 height = 720 } program { var gf = 0.0 mouse.buttonDown.listen { gf = 0.5 - gf } val image = loadImage("demo-data/images/image-001.png") extend { val grid = drawer.bounds.grid(3, 3) for ((index, cell) in grid.flatten().withIndex()) { drawer.shadeStyle = clip { clipFit = FillFit.CONTAIN feather = gf clipTransform = transform { translate(Vector2(0.5, 0.5)) rotate(36.0 * seconds) translate(Vector2(-0.5, -0.5)) } star { radius = 0.5 center = Vector2(0.5, 0.5) sharpness = cos( 2 * PI * index / 9.0 + seconds) * 0.25 + 0.5 sides = 24 } } drawer.imageFit(image, cell) } } } }