# orx-quadtree A [Quadtree](https://en.wikipedia.org/wiki/Quadtree) is a spatial partioning tree structure meant to provide fast spatial queries such as nearest points within a range. ## Example ```kotlin val box = Rectangle.fromCenter(Vector2(400.0), 750.0) val quadTree = Quadtree(box) { it } for (point in points) { quadTree.insert(point) } val nearestQuery = quadTree.nearest(points[4], 20.0) ``` ### Author Ricardo Matias / [@ricardomatias](https://github.com/ricardomatias) ## Demos ### DemoQuadTree01 [source code](src/jvmDemo/kotlin/DemoQuadTree01.kt) ![DemoQuadTree01Kt](https://raw.githubusercontent.com/openrndr/orx/media/orx-quadtree/images/DemoQuadTree01Kt.png) ### DemoQuadTree02 [source code](src/jvmDemo/kotlin/DemoQuadTree02.kt) ![DemoQuadTree02Kt](https://raw.githubusercontent.com/openrndr/orx/media/orx-quadtree/images/DemoQuadTree02Kt.png)