package adjust import org.openrndr.application import org.openrndr.color.ColorRGBa import org.openrndr.extra.shapes.adjust.adjustContour import org.openrndr.math.Vector2 import org.openrndr.shape.Circle import kotlin.math.cos import kotlin.math.sin fun main() = application { configure { width = 800 height = 800 } program { extend { var contour = Circle(drawer.bounds.center, 300.0).contour contour = adjustContour(contour) { selectVertex(0) vertex.moveBy(Vector2(cos(seconds) * 40.0, sin(seconds * 0.43) * 40.0)) selectVertex(2) vertex.rotate(seconds * 45.0) selectVertex(1) vertex.scale(cos(seconds * 0.943) * 2.0) } drawer.stroke = ColorRGBa.RED drawer.contour(contour) } } }