import org.openrndr.application import org.openrndr.extensions.SingleScreenshot import org.openrndr.extra.gui.GUI import org.openrndr.extra.parameters.Description import org.openrndr.extra.parameters.XYParameter import org.openrndr.math.Vector2 fun main() = application { configure { width = 800 height = 800 } program { val gui = GUI() gui.compartmentsCollapsedByDefault = false val settings = @Description("Settings") object { @XYParameter( "Position", 0.0, 800.0, 0.0, 800.0, precision = 2, invertY = false, showVector = true ) var position: Vector2 = Vector2(0.0, 0.0) } gui.add(settings) extend(gui) extend { drawer.circle(settings.position, 50.0) } } }