26 lines
788 B
Kotlin
26 lines
788 B
Kotlin
import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.*
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import org.openrndr.extra.meshgenerators.planeMesh
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import org.openrndr.internal.Driver
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import org.openrndr.math.Vector3
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fun main() = application {
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program {
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val cb = colorBuffer(128, 128)
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extend {
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val ss = shadeStyle {
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fragmentTransform = """
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imageStore(p_image, ivec2(30.0, 30.0), vec4(1.0, 0.0, 0.0, 1.0));
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""".trimIndent()
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parameter("image", cb.imageBinding(0, ImageAccess.READ_WRITE))
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}
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drawer.shadeStyle = ss
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drawer.clear(ColorRGBa.PINK)
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drawer.rectangle(0.0, 0.0, 100.0, 100.0)
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drawer.image(cb, 0.0, 200.0)
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}
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}
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} |