33 lines
968 B
Kotlin
33 lines
968 B
Kotlin
package primitives
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.extra.shapes.primitives.Arc
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/**
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* Shows how to create an `Arc` centered on the window. The start and end angles of the arc increase 36 degrees
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* per second, resulting in an animated effect.
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*
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* The `contour` property of the arc is used for rendering.
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*
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* The start, mid and end points of the arc are queried using it's `position()` method
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* to draw small circles at those locations.
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*
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*/
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fun main() = application {
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configure {
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width = 720
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height = 720
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}
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program {
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extend {
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val a = Arc(drawer.bounds.center, 100.0, 0.0 + seconds * 36.0, -180.0 + seconds * 36.0)
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drawer.clear(ColorRGBa.PINK)
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drawer.contour(a.contour)
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drawer.circle(a.position(0.0), 5.0)
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drawer.circle(a.position(0.5), 5.0)
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drawer.circle(a.position(1.0), 5.0)
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}
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}
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}
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