- Adjust some demo window sizes. - Replace Random.double by Double.uniform - Tweak some demos so screenshots look more interesting
71 lines
2.1 KiB
Kotlin
71 lines
2.1 KiB
Kotlin
import org.openrndr.application
|
|
import org.openrndr.draw.BufferMultisample
|
|
import org.openrndr.draw.DrawPrimitive
|
|
import org.openrndr.extensions.Screenshots
|
|
import org.openrndr.extra.camera.Camera2D
|
|
import org.openrndr.extra.camera.Orbital
|
|
import org.openrndr.extra.fx.Post
|
|
import org.openrndr.extra.fx.blur.ApproximateGaussianBlur
|
|
import org.openrndr.extra.meshgenerators.boxMesh
|
|
import org.openrndr.extra.viewbox.viewBox
|
|
import org.openrndr.shape.Rectangle
|
|
|
|
/**
|
|
* Demonstrates how to draw multiple view boxes. The first two feature
|
|
* interactive 2D cameras, the third one uses an Orbital 3D camera.
|
|
* All three can be controlled with the mouse wheel and buttons.
|
|
*
|
|
* The `shouldDraw` viewBox variable is used to avoid re-rendering the view
|
|
* unnecessarily when the camera has not changed.
|
|
*
|
|
*/
|
|
fun main() = application {
|
|
configure {
|
|
width = 720
|
|
height = 720
|
|
}
|
|
program {
|
|
val vbx = viewBox(Rectangle(0.0, 0.0, 200.0, height * 1.0)) {
|
|
extend(Screenshots())
|
|
extend(Camera2D()).also {
|
|
shouldDraw = { it.hasChanged }
|
|
}
|
|
extend {
|
|
drawer.rectangle(20.0, 20.0, 100.0, 100.0)
|
|
}
|
|
}
|
|
|
|
val vbx2 = viewBox(Rectangle(200.0, 0.0, 200.0, height * 1.0)) {
|
|
extend(Post()) {
|
|
val blur = ApproximateGaussianBlur()
|
|
blur.sigma = 10.0
|
|
blur.window = 25
|
|
post { i, o ->
|
|
blur.apply(i, o)
|
|
}
|
|
}
|
|
extend(Camera2D())
|
|
extend {
|
|
drawer.rectangle(20.0, 20.0, 100.0, 100.0)
|
|
drawer.circle(mouse.position, 10.0)
|
|
}
|
|
}
|
|
|
|
val vbx3d = viewBox(Rectangle(400.0, 0.0, 400.0, 800.0), multisample = BufferMultisample.SampleCount(8)) {
|
|
extend(Orbital()).also {
|
|
shouldDraw = { it.hasChanged }
|
|
}
|
|
val cube = boxMesh()
|
|
extend {
|
|
drawer.vertexBuffer(cube, DrawPrimitive.TRIANGLES)
|
|
}
|
|
}
|
|
|
|
extend {
|
|
vbx.draw()
|
|
vbx2.draw()
|
|
vbx3d.draw()
|
|
}
|
|
}
|
|
}
|