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orx
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4dd7075aa9fd3f791f5ea47c38a96f4227a76510
orx
/
orx-fx
/
src
/
main
/
kotlin
History
Rein van der Woerd
41e3f9505d
Added Matt DesLauriers' crosshatch shader as a Filter...
...
It's also using Hugh Kennedy's glsl-luma, which is a dependency of glsl-crosshatch-filter.
2020-02-16 11:00:40 +01:00
..
antialias
Add parameter annotations to most orx-fx filters
2020-02-02 11:13:38 +01:00
blend
Add clip setting to blend filters
2020-02-10 22:03:40 +01:00
blur
Add HashBloom, GaussianBloom, SetBackground, Contour and Tiles to orx-fx
2020-02-13 15:13:06 +01:00
color
Add gamma and opacity to ColorCorrection
2020-02-13 17:18:46 +01:00
distort
Add HashBloom, GaussianBloom, SetBackground, Contour and Tiles to orx-fx
2020-02-13 15:13:06 +01:00
dither
Added Matt DesLauriers' crosshatch shader as a Filter...
2020-02-16 11:00:40 +01:00
edges
Add HashBloom, GaussianBloom, SetBackground, Contour and Tiles to orx-fx
2020-02-13 15:13:06 +01:00
grain
Add parameter annotations to most orx-fx filters
2020-02-02 11:13:38 +01:00
shadow
Change shift parameter into xShift/yShift for orx-gui
2020-02-10 20:46:09 +01:00
tonemap
Add parameter annotations to most orx-fx filters
2020-02-02 11:13:38 +01:00
transform
Add orx-fx, the new home for what was in openrndr-filter before
2019-12-04 14:04:46 +01:00
FilterTools.kt
Add orx-fx, the new home for what was in openrndr-filter before
2019-12-04 14:04:46 +01:00