Files
orx/orx-shade-styles/src/jvmDemo/kotlin/noise/DemoWhiteNoise01.kt
2025-09-20 19:07:38 +02:00

41 lines
1.2 KiB
Kotlin

package noise
import org.openrndr.application
import org.openrndr.draw.loadImage
import org.openrndr.extra.camera.Camera2D
import org.openrndr.extra.imageFit.imageFit
import org.openrndr.extra.shadestyles.fills.noise.noise
/**
* Demonstrates how to render a color image as black and white
* using the `whiteNoise` variant of the `noise` shade style.
*
* A custom `blendFunction` is used to control how pixel colors are
* transformed.
*/
fun main() {
application {
configure {
width = 720
height = 720
}
program {
val image = loadImage("demo-data/images/image-001.png")
extend(Camera2D())
extend {
drawer.shadeStyle = noise {
whiteNoise {
bilinear()
}
blendFunction = """vec4 blend(vec4 o, float n) {
| float luma = dot(o.rgb, vec3(1.0/3.0));
| return vec4(vec3(smoothstep(luma+0.05, luma-0.05, n)), 1.0);
|}""".trimMargin()
}
drawer.imageFit(image, drawer.bounds)
}
}
}
}