43 lines
1.4 KiB
Kotlin
43 lines
1.4 KiB
Kotlin
import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.DrawPrimitive
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import org.openrndr.draw.colorBuffer
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import org.openrndr.draw.shadeStyle
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import org.openrndr.extensions.SingleScreenshot
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import org.openrndr.extras.camera.Orbital
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import org.openrndr.extras.meshgenerators.boxMesh
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import org.openrndr.math.Vector3
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fun main() {
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application {
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program {
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val box = boxMesh(1.0, 1.0, 1.0)
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val texture = colorBuffer(256, 256)
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val s = texture.shadow
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for (y in 0 until 256) {
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for (x in 0 until 256) {
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s[x, y] = ColorRGBa(x/256.0, y/256.0, 0.0, 1.0)
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}
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}
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s.upload()
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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extend(Orbital()) {
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eye = Vector3(1.0, 1.0, 1.0)
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}
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extend {
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drawer.background(ColorRGBa.PINK)
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drawer.shadeStyle = shadeStyle {
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fragmentTransform = """
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x_fill = texture(p_texture, va_texCoord0.xy);
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""".trimIndent()
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parameter("texture", texture)
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}
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drawer.vertexBuffer(box, DrawPrimitive.TRIANGLES)
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}
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}
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}
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} |