Files
orx/orx-camera/src/jvmDemo/kotlin/DemoCamera2DManual01.kt
2025-08-08 12:50:18 +02:00

39 lines
1.3 KiB
Kotlin

import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.camera.Camera2DManual
/**
* Demonstrate the use of `Camera2DManual` for manual camera control.
*
* The application is configured with a 720x720 window size. Within the program, a custom camera (`Camera2DManual`)
* is initialized and used to create isolated drawing scopes. The `isolated` method is used to overlay different
* drawing operations while maintaining individual camera states, ensuring proper transformations for specific elements.
*
* Three circles are drawn on the canvas: a small pink one, a medium white one and a large pink one.
* Only the pink ones are affected by the interactive `Camera2DManual`, while the middle white circle is outside
* the camera's isolated scope.
*/
fun main() = application {
configure {
width = 720
height = 720
}
program {
val camera = Camera2DManual()
extend {
camera.isolated {
drawer.fill = ColorRGBa.PINK
drawer.circle(drawer.bounds.center, 300.0)
}
drawer.circle(drawer.bounds.center, 200.0)
camera.isolated {
drawer.fill = ColorRGBa.PINK
drawer.circle(drawer.bounds.center, 100.0)
}
}
}
}