Files
orx/orx-hash-grid/src/commonMain/kotlin/HashGrid3D.kt
2024-08-25 09:39:18 +02:00

176 lines
5.3 KiB
Kotlin

package org.openrndr.extra.hashgrid
import org.openrndr.math.Vector3
import kotlin.jvm.JvmRecord
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.sqrt
import kotlin.random.Random
private fun Double.fastFloor(): Int {
return if (this >= 0) this.toInt() else this.toInt() - 1
}
@JvmRecord
private data class GridCoords3D(val x: Int, val y: Int, val z: Int) {
fun offset(i: Int, j: Int, k : Int): GridCoords3D = copy(x = x + i, y = y + j, z = z + k)
}
class Cell3D(val x: Int, val y: Int, val z: Int, val cellSize: Double) {
var xMin: Double = Double.POSITIVE_INFINITY
private set
var xMax: Double = Double.NEGATIVE_INFINITY
private set
var yMin: Double = Double.POSITIVE_INFINITY
private set
var yMax: Double = Double.NEGATIVE_INFINITY
private set
var zMin: Double = Double.POSITIVE_INFINITY
private set
var zMax: Double = Double.NEGATIVE_INFINITY
private set
val bounds: Box3D
get() {
return Box3D(Vector3(x * cellSize, y * cellSize, z * cellSize), cellSize, cellSize, cellSize)
}
val contentBounds: Box3D
get() {
return if (points.isEmpty()) {
Box3D.EMPTY
} else {
Box3D(Vector3(xMin, yMin, zMin), xMax - xMin, yMax - yMin, zMax - zMin)
}
}
internal val points = mutableListOf<Pair<Vector3, Any?>>()
internal fun insert(point: Vector3, owner: Any?) {
points.add(Pair(point, owner))
xMin = min(xMin, point.x)
xMax = max(xMax, point.x)
yMin = min(yMin, point.y)
yMax = max(yMax, point.y)
zMin = min(zMin, point.z)
zMax = max(zMax, point.z)
}
internal fun squaredDistanceTo(query: Vector3): Double {
val width = xMax - xMin
val height = yMax - yMin
val depth = zMax - zMin
val x = (xMin + xMax) / 2.0
val y = (yMin + yMax) / 2.0
val z = (zMin + zMax) / 2.0
val dx = max(abs(query.x - x) - width / 2, 0.0)
val dy = max(abs(query.y - y) - height / 2, 0.0)
val dz = max(abs(query.z - z) - depth / 2, 0.0)
return dx * dx + dy * dy + dz * dz
}
fun points() = sequence {
for (point in points) {
yield(point)
}
}
}
class HashGrid3D(val radius: Double) {
private val cells = mutableMapOf<GridCoords3D, Cell3D>()
fun cells() = sequence {
for (cell in cells.values) {
yield(cell)
}
}
var size: Int = 0
private set
val cellSize = radius / sqrt(3.0)
private fun coords(v: Vector3): GridCoords3D {
val x = (v.x / cellSize).fastFloor()
val y = (v.y / cellSize).fastFloor()
val z = (v.z / cellSize).fastFloor()
return GridCoords3D(x, y, z)
}
fun points() = sequence {
for (cell in cells.values) {
for (point in cell.points) {
yield(point)
}
}
}
fun random(random: Random = Random.Default): Vector3 {
return cells.values.random(random).points.random().first
}
fun insert(point: Vector3, owner: Any? = null) {
val gc = coords(point)
val cell = cells.getOrPut(gc) { Cell3D(gc.x, gc.y, gc.z, cellSize) }
cell.insert(point, owner)
size += 1
}
fun cell(query: Vector3): Cell3D? = cells[coords(query)]
fun isFree(query: Vector3, ignoreOwners: Set<Any> = emptySet()): Boolean {
val c = coords(query)
if (cells[c] == null) {
for (k in -2..2) {
for (j in -2..2) {
for (i in -2..2) {
if (i == 0 && j == 0 && k == 0) {
continue
}
val n = c.offset(i, j, k)
val nc = cells[n]
if (nc != null && nc.squaredDistanceTo(query) <= radius * radius) {
for (p in nc.points) {
if (p.second == null || p.second !in ignoreOwners) {
if (p.first.squaredDistanceTo(query) <= radius * radius) {
return false
}
}
}
}
}
}
}
return true
} else {
return cells[c]!!.points.all { it.second != null && it.second in ignoreOwners }
}
}
}
/**
* Construct a hash grid containing all points in the list
* @param radius radius of the hash grid
*/
fun List<Vector3>.hashGrid(radius: Double): HashGrid3D {
val grid = HashGrid3D(radius)
for (point in this) {
grid.insert(point)
}
return grid
}
/**
* Return a list that only contains points at a minimum distance.
* @param radius the minimum distance between any two points in the returned list
*/
fun List<Vector3>.filter(radius: Double): List<Vector3> {
return if (size <= 1) {
this
} else {
val grid = HashGrid3D(radius)
for (point in this) {
if (grid.isFree(point)) {
grid.insert(point)
}
}
grid.points().map { it.first }.toList()
}
}