- Adjust some demo window sizes. - Replace Random.double by Double.uniform - Tweak some demos so screenshots look more interesting
26 lines
865 B
Kotlin
26 lines
865 B
Kotlin
import org.openrndr.application
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import org.openrndr.draw.ColorType
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import org.openrndr.draw.createEquivalent
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import org.openrndr.draw.loadImage
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import org.openrndr.extra.fx.color.OkLabToRgb
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import org.openrndr.extra.fx.color.RgbToOkLab
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/**
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* This demonstrates converting a [ColorBuffer] from and to (OK)LAB color space using the [RgbToOkLab] and [OkLabToRgb]
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* filters. The (OK)Lab representation is signed and requires a floating point representation.
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*/
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fun main() = application {
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program {
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val rgbToOkLab = RgbToOkLab()
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val okLabToRgb = OkLabToRgb()
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val image = loadImage("demo-data/images/image-001.png")
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val labImage = image.createEquivalent(type = ColorType.FLOAT32)
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rgbToOkLab.apply(image, labImage)
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okLabToRgb.apply(labImage, image)
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extend {
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drawer.image(image)
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}
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}
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}
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