Files
orx/orx-noise/src/jvmDemo/kotlin/DemoTriangleNoise01.kt
Abe Pazos c85144c6fe [orx-noise] Tidy up demos
Produce 720px wide images.
Use main() = application { for reduced indentation
2025-01-24 21:47:44 +01:00

31 lines
990 B
Kotlin

import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.noise.shapes.hash
import org.openrndr.shape.Triangle
/**
* Demonstrate the generation of uniformly distributed points inside a list of triangles
* @see <img src="https://raw.githubusercontent.com/openrndr/orx/media/orx-noise/images/DemoTriangleNoise01Kt.png">
*/
fun main() = application {
configure {
width = 720
height = 720
}
program {
val r = drawer.bounds.offsetEdges(-100.0)
val triangle = Triangle(r.position(0.5, 0.0), r.position(0.0, 1.0), r.position(1.0, 1.0))
//val pts = listOf(triangle).uniform(1000, Random(0))
extend {
val pts = listOf(triangle).hash(1000, 0, (seconds * 500.0).toInt())
drawer.clear(ColorRGBa.PINK)
drawer.stroke = null
drawer.contour(triangle.contour)
drawer.fill = ColorRGBa.BLACK
drawer.circles(pts, 5.0)
}
}
}