74 lines
2.2 KiB
Kotlin
74 lines
2.2 KiB
Kotlin
import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.ColorFormat
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import org.openrndr.draw.ColorType
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import org.openrndr.draw.colorBuffer
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import org.openrndr.extra.fx.distort.Perturb
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import org.openrndr.extra.gui.GUI
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import org.openrndr.extra.jumpfill.ShapeSDF
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import org.openrndr.extra.jumpfill.draw.SDFStrokeFill
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import org.openrndr.extra.jumpfill.ops.SDFSmoothDifference
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import org.openrndr.extra.svg.loadSVG
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import org.openrndr.math.Vector2
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import org.openrndr.shape.Circle
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import kotlin.math.cos
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import kotlin.math.sin
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fun main() = application {
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configure {
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width = 720
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height = 405
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}
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program {
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val gui = GUI()
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val sdf0 = ShapeSDF()
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val sdf1 = ShapeSDF()
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val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
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val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
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val perturb = Perturb()
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perturb.outputUV = true
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val uvmap = colorBuffer(width, height, type = ColorType.FLOAT16)
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val uvmap2 = colorBuffer(width, height, type = ColorType.FLOAT16)
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val circleShapes = List(1) { Circle(drawer.bounds.center, 200.0).shape }
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val shapes = loadSVG("orx-jumpflood/src/jvmDemo/resources/name.svg").findShapes().map { it.shape }
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sdf0.setShapes(circleShapes)
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sdf1.setShapes(shapes)
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val difference = SDFSmoothDifference()
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val strokeFill = SDFStrokeFill()
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sdf0.useUV = true
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gui.add(sdf0)
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gui.add(perturb)
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gui.add(strokeFill)
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gui.add(difference)
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extend(gui)
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extend {
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drawer.clear(ColorRGBa.PINK)
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perturb.offset = Vector2(cos(seconds * 0.2), sin(seconds * 0.2))
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perturb.outputUV = true
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perturb.phase = seconds * 0.1
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perturb.apply(uvmap, uvmap)
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perturb.offset = Vector2.ZERO
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perturb.outputUV = false
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perturb.phase = seconds * 0.05
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perturb.apply(uvmap, uvmap2)
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sdf0.apply(uvmap2, df0)
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sdf1.apply(uvmap2, df1)
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difference.apply(arrayOf(df0, df1), df0)
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strokeFill.apply(df0, df0)
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drawer.image(df0)
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}
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}
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}
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